Rust HeatmapInfrared · players
IR live Players103,751 Servers11,890 Warm3,994 Fresh wipes · 3h411 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Last Night Test [TP|Kits|Events|Bosses]

Offline 109.195.21.162:29015 checked 1d ago

biweekly wipes moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 19:00flare: a wipe in that hourTue 22:00
1
7-day average
peak 1
#10,627
rank
top 48%
1d ago
last wipe
biweekly schedule
7d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 1d ago

Li2Players

AveragePeakWipe
00.250.50.75119:0020:0021:0022:00Wiped Tue 27 Oct, 19:00 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
025507510019:0020:0021:0022:00Wiped Tue 27 Oct, 19:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

26 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
12d 0h
Tue 10 Nov, 19:00 UTC
26d 0h
Tue 24 Nov, 19:00 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
40d 0h
Tue 8 Dec, 19:00 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:00 UTC1d ago – – running 0
Thu 1 Oct, 18:21 UTC FW28d ago 1 halved by day 2 26 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
11 / 20
MINICOPTER / HELICOPTER TRAINING
groups of 8+ · 5 on average
7 / 100
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X
groups of 10+ · weekly · 5 on average
3 / 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
9 / 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
NA · no group limit · 2 on average
4 / 100
PVP Arena | Aimtrain
groups of 8+ · 1 on average
0 / 40

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Last Night Test [TP|Kits|Events|Bosses]?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 37 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.

What is the wipe schedule on Last Night Test [TP|Kits|Events|Bosses]?

Too few wipes are recorded on Last Night Test [TP|Kits|Events|Bosses] to confirm its schedule; the tag is what the prediction follows. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 47 hours ago. Its tags state a wipe every two weeks.

Population

How busy is Last Night Test [TP|Kits|Events|Bosses]?

Last seen 44 hours ago, Last Night Test [TP|Kits|Events|Bosses] is offline at the moment. Averaged over the past week: 1 players, peaking at 1. Look at 21:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Last Night Test [TP|Kits|Events|Bosses] rank against other Rust servers?

The top 48% of ranked servers includes Last Night Test [TP|Kits|Events|Bosses], at #10,627 for player hours over the last seven days.

Rules and settings

Which map does Last Night Test [TP|Kits|Events|Bosses] run?

The map on Last Night Test [TP|Kits|Events|Bosses] is procedural, size 3,000 with seed 851509239, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Last Night Test [TP|Kits|Events|Bosses]?

The name Last Night Test [TP|Kits|Events|Bosses] does not specify a gather rate. 8 players is the default group size, and that is the limit here. combat training is the game mode, practice aim and PvP, with loot given. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Last Night Test [TP|Kits|Events|Bosses] run?

Rust network protocol 2635 and build 168909 is the build Last Night Test [TP|Kits|Events|Bosses] runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Last Night Test [TP|Kits|Events|Bosses] online, and how reliable is it?

Last seen 44 hours ago, Last Night Test [TP|Kits|Events|Bosses] is offline right now. About 3 hours ago is when it last restarted, by its own uptime figure. 4 of 168 hours up over the last 7 full days, which is 2%. The first record of it on Rust Heatmap is 17 September 2026.

Where is Last Night Test [TP|Kits|Events|Bosses] located?

Nothing about a region comes from Last Night Test [TP|Kits|Events|Bosses]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 109.195.21.162:29015.

Does Last Night Test [TP|Kits|Events|Bosses] run smoothly?

Average server fps over the last 48 hours was 98; it never dropped below 95. Buildings, deployables and the rest of the world came to as much as 48,078 entities. The highest memory use was 1,681 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Last Night Test [TP|Kits|Events|Bosses]?

Rust aim training servers and Modded Rust servers, by live population are the Rust Heatmap lists that Last Night Test [TP|Kits|Events|Bosses] fits. Filtering the list by Type: Modded; Server tag: Biweekly ^b, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days brings it up.

What do the server tags on Last Night Test [TP|Kits|Events|Bosses] mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Last Night Test [TP|Kits|Events|Bosses] publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Last Night Test [TP|Kits|Events|Bosses]?

To join by console, open it with F1 in Rust and enter client.connect 109.195.21.162:29015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://wargm.ru/server/64488.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^d
Combat training Practice your aim and PvP; the loot is handed to you.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.