ZedZalipNet [Classic] | Wipe: 29.10.2026
Online 109.195.131.173:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:23 UTC26d ago | 5° | – | running | 0 |
| Thu 1 Oct, 18:16 UTC FW27d ago | 4° | – | 0.3 days | 0 |
| Thu 17 Sep, 15:15 UTC41d ago | 5° | halved by day 5 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on ZedZalipNet [Classic] | Wipe: 29.10.2026?
Its recent wipes drew an average peak of 5 players. 41 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 5.
What is the wipe schedule on ZedZalipNet [Classic] | Wipe: 29.10.2026?
There is no next wipe to predict on ZedZalipNet [Classic] | Wipe: 29.10.2026, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 22 hours ago the server made the world it is on now.
Player counts
How busy is ZedZalipNet [Classic] | Wipe: 29.10.2026?
ZedZalipNet [Classic] | Wipe: 29.10.2026 currently has 0 of its 100 slots filled. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
How does ZedZalipNet [Classic] | Wipe: 29.10.2026 rank against other Rust servers?
The top 35% of ranked servers includes ZedZalipNet [Classic] | Wipe: 29.10.2026, at #7,876 for player hours over the last seven days.
Settings and rules
Which map does ZedZalipNet [Classic] | Wipe: 29.10.2026 run?
ZedZalipNet [Classic] | Wipe: 29.10.2026 runs a procedural map of size 4,500 with seed 903463, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on ZedZalipNet [Classic] | Wipe: 29.10.2026?
The name ZedZalipNet [Classic] | Wipe: 29.10.2026 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does ZedZalipNet [Classic] | Wipe: 29.10.2026 run?
The build on ZedZalipNet [Classic] | Wipe: 29.10.2026 is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is ZedZalipNet [Classic] | Wipe: 29.10.2026 online, and how reliable is it?
Right now ZedZalipNet [Classic] | Wipe: 29.10.2026 shows as online. The uptime it reports puts the last restart at about 21 hours ago. 144 of 168 hours up over the last 7 full days, which is 86%. Rust Heatmap has had it on record since 13 September 2026.
Where is ZedZalipNet [Classic] | Wipe: 29.10.2026 located?
A region is not published for ZedZalipNet [Classic] | Wipe: 29.10.2026. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 109.195.131.173:28015 is its address.
Does ZedZalipNet [Classic] | Wipe: 29.10.2026 run smoothly?
The last 48 hours brought an average of 104 server fps and a floor of 61. The world held as many as 111,176 entities, buildings and deployables included. Memory use reached 3,105 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include ZedZalipNet [Classic] | Wipe: 29.10.2026?
The Rust Heatmap lists that ZedZalipNet [Classic] | Wipe: 29.10.2026 fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on ZedZalipNet [Classic] | Wipe: 29.10.2026 mean?
The game's server browser reads the tags ZedZalipNet [Classic] | Wipe: 29.10.2026 publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join ZedZalipNet [Classic] | Wipe: 29.10.2026?
To join by console, open it with F1 in Rust and enter client.connect 109.195.131.173:28015. Or press Launch Rust on this page, which connects you through Steam.
