MyTestServer
Offline 109.165.2.203:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on MyTestServer?
Its rhythm cannot yet be told: too few of MyTestServer's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 27 days 20 hours ago.
Player counts
How busy is MyTestServer?
MyTestServer went quiet 27 days 19 hours ago and is offline right now.
How does MyTestServer rank against other Rust servers?
Ranked #15,160 on seven-day player hours, MyTestServer is in the top 64% of all ranked servers.
Rules and settings
What are the rules and settings on MyTestServer?
A gather rate is not given in the name MyTestServer. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does MyTestServer run?
Rust network protocol 2633 and build 165217 is the build MyTestServer runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is MyTestServer online, and how reliable is it?
MyTestServer is down just now; the last sighting was 27 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 1 October 2026.
Where is MyTestServer located?
No region is published by MyTestServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 109.165.2.203:28015.
Lists and filters
Which Rust Heatmap lists and filters include MyTestServer?
The Rust Heatmap lists that MyTestServer fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on MyTestServer mean?
The game's server browser reads the tags MyTestServer publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join MyTestServer?
To join by console, open it with F1 in Rust and enter client.connect 109.165.2.203:28015. Or press Launch Rust on this page, which connects you through Steam.