Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h0 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

My Private Rust Server

Offline 109.151.27.122:28015 checked 1d ago

Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 21:00flare: a wipe in that hourMon 22:00
0
7-day average
peak 1
#5,932
rank
top 27%
6d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1d ago

Li2Players

AveragePeak
00.250.50.75121:0022:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:33 UTC6d ago 1 – running 0
Wed 21 Oct, 12:49 UTC7d ago 1 – 1.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
255 / 300

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on My Private Rust Server?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on My Private Rust Server?

Its rhythm cannot yet be told: too few of My Private Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 6 days ago the server made the world it is on now.

Player counts

How busy is My Private Rust Server?

The last time My Private Rust Server was seen was 46 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1. Look at 21:00 UTC for the last 48 hours: that hour averaged 1 players.

How does My Private Rust Server rank against other Rust servers?

Player hours over seven days put My Private Rust Server at #5,932, in the top 27% of ranked servers.

Rules and settings

Which map does My Private Rust Server run?

The game generates the procedural map on My Private Rust Server.

What are the rules and settings on My Private Rust Server?

The name My Private Rust Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does My Private Rust Server run?

Rust network protocol 2635 and build 168909 on Windows is what My Private Rust Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Private Rust Server online, and how reliable is it?

Offline at the moment: My Private Rust Server was last seen 46 hours ago. 76 of 168 hours up over the last 7 full days, which is 45%. Rust Heatmap has had it on record since 18 October 2026.

Where is My Private Rust Server located?

No region is published by My Private Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 109.151.27.122:28015.

Lists and filters

Which Rust Heatmap lists and filters include My Private Rust Server?

These Rust Heatmap lists include My Private Rust Server: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on My Private Rust Server mean?

The game's server browser reads the tags My Private Rust Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join My Private Rust Server?

Press F1 in Rust to open the console, then enter client.connect 109.151.27.122:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.