ServerName
Offline 109.126.5.6:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 01:11 UTC20d ago | 1° | – | running | 1 |
| Sun 4 Oct, 15:09 UTC24d ago | 1° | – | 3.4 days | 0 |
| Sat 26 Sep, 13:11 UTC32d ago | 1° | held half | 8.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on ServerName?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on ServerName?
There is no next wipe to predict on ServerName, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 20 days 21 hours ago.
Population
How busy is ServerName?
The last time ServerName was seen was 6 days 14 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.
How does ServerName rank against other Rust servers?
Player hours over seven days put ServerName at #9,140, in the top 41% of ranked servers.
Settings and rules
Which map does ServerName run?
A procedural map, generated by the game, runs on ServerName.
What are the rules and settings on ServerName?
The name ServerName does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does ServerName run?
Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. To join, your game must match the protocol; Steam handles the update.
Is ServerName online, and how reliable is it?
Offline at the moment: ServerName was last seen 6 days 14 hours ago. 10 of 168 hours up over the last 7 full days, which is 6%. Rust Heatmap has had it on record since 24 September 2026.
Where is ServerName located?
No region is published by ServerName. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 109.126.5.6:28015.
Tags
Which Rust Heatmap lists and filters include ServerName?
The Rust Heatmap lists that ServerName fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp3 (Max players): This server has 3 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join ServerName?
Press F1 in Rust to open the console, then enter client.connect 109.126.5.6:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.