PersonalTestServer
Offline 109.126.185.240:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 18:43 UTC11d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on PersonalTestServer?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on PersonalTestServer?
The record of PersonalTestServer's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 11 days 10 hours ago.
Player counts
How busy is PersonalTestServer?
PersonalTestServer went quiet 10 days 16 hours ago and is offline right now.
How does PersonalTestServer rank against other Rust servers?
Ranked #13,024 on seven-day player hours, PersonalTestServer is in the top 59% of all ranked servers.
Rules and settings
Which map does PersonalTestServer run?
The game generates the procedural map on PersonalTestServer.
What are the rules and settings on PersonalTestServer?
A gather rate is not given in the name PersonalTestServer. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does PersonalTestServer run?
Rust network protocol 2634 and build 167781 is the build PersonalTestServer runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is PersonalTestServer online, and how reliable is it?
Last seen 10 days 16 hours ago, PersonalTestServer is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 17 October 2026.
Where is PersonalTestServer located?
No region is published by PersonalTestServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 109.126.185.240:28015.
Lists and filters
Which Rust Heatmap lists and filters include PersonalTestServer?
Best Rust community servers are the Rust Heatmap lists that PersonalTestServer fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on PersonalTestServer mean?
The game's server browser reads the tags PersonalTestServer publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join PersonalTestServer?
Press F1 in Rust to open the console, then enter client.connect 109.126.185.240:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.