[EDIT] Private Server
Offline 109.108.76.126:28015 checked 45d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [EDIT] Private Server?
The record of [EDIT] Private Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 46 days ago the server made the world it is on now.
Player counts
How busy is [EDIT] Private Server?
Last seen 45 days 11 hours ago, [EDIT] Private Server is offline at the moment.
Settings and rules
Which map does [EDIT] Private Server run?
A procedural map, generated by the game, runs on [EDIT] Private Server.
What are the rules and settings on [EDIT] Private Server?
A gather rate is not given in the name [EDIT] Private Server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does [EDIT] Private Server run?
The build on [EDIT] Private Server is Rust network protocol 2633 and build 163794, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [EDIT] Private Server online, and how reliable is it?
Offline at the moment: [EDIT] Private Server was last seen 45 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is [EDIT] Private Server located?
No region is published by [EDIT] Private Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 109.108.76.126:28015.
Tags
Which Rust Heatmap lists and filters include [EDIT] Private Server?
Best Rust community servers are the Rust Heatmap lists that [EDIT] Private Server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on [EDIT] Private Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags [EDIT] Private Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [EDIT] Private Server?
To join by console, open it with F1 in Rust and enter client.connect 109.108.76.126:28015. Or press Launch Rust on this page, which connects you through Steam.