[AU] Rusty Rivets | Monthly
Online OC 108.61.227.160:28016 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in OC. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:48 UTC FW27d ago | 3° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [AU] Rusty Rivets | Monthly?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its peak 11 hours in.
What is the wipe schedule on [AU] Rusty Rivets | Monthly?
The only wipe on [AU] Rusty Rivets | Monthly is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 27 days 16 hours ago. A monthly wipe is what its tags declare.
Population
How busy is [AU] Rusty Rivets | Monthly?
The current population of [AU] Rusty Rivets | Monthly is 0, against 50 slots. The average across the last seven days is 0 players.
How does [AU] Rusty Rivets | Monthly rank against other Rust servers?
On player hours over the last seven days, [AU] Rusty Rivets | Monthly is #15,338 globally (top 69%) and #179 in Oceania.
Rules and settings
Which map does [AU] Rusty Rivets | Monthly run?
The map on [AU] Rusty Rivets | Monthly is procedural, size 3,500 with seed 1464986420, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [AU] Rusty Rivets | Monthly?
No gather rate appears in the name [AU] Rusty Rivets | Monthly. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [AU] Rusty Rivets | Monthly run?
Rust network protocol 2634 and build 167781 on Windows is what [AU] Rusty Rivets | Monthly runs. Steam updates your game for you, and the protocol has to match for you to join.
Is [AU] Rusty Rivets | Monthly online, and how reliable is it?
Online now: [AU] Rusty Rivets | Monthly. Its reported uptime dates the last restart to about 16 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is [AU] Rusty Rivets | Monthly located?
The OC tag is how [AU] Rusty Rivets | Monthly lists itself in Oceania. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 108.61.227.160:28016 is its address.
Does [AU] Rusty Rivets | Monthly run smoothly?
The last 48 hours brought an average of 96 server fps and a floor of 89. Buildings, deployables and the rest of the world came to as much as 69,671 entities. At its peak it held 2,089 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include [AU] Rusty Rivets | Monthly?
Oceania Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that [AU] Rusty Rivets | Monthly fits. Filtering the list by Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on [AU] Rusty Rivets | Monthly mean?
The game's server browser reads the tags [AU] Rusty Rivets | Monthly publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; OC (Oceania): Oceania is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [AU] Rusty Rivets | Monthly?
Enter client.connect 108.61.227.160:28016 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/jFjmJ6HMJ8.
