Name of Server as Shown on the Client Server List
Offline 108.254.37.188:28015 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 21 days 3 hours ago.
Player counts
How busy is Name of Server as Shown on the Client Server List?
The last time Name of Server as Shown on the Client Server List was seen was 21 days 3 hours ago, and it is offline now.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Player hours over seven days put Name of Server as Shown on the Client Server List at #13,693, in the top 62% of ranked servers.
Rules and settings
Which map does Name of Server as Shown on the Client Server List run?
A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.
What are the rules and settings on Name of Server as Shown on the Client Server List?
A gather rate is not given in the name Name of Server as Shown on the Client Server List. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Name of Server as Shown on the Client Server List run?
The build on Name of Server as Shown on the Client Server List is Rust network protocol 2634 and build 167058, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Last seen 21 days 3 hours ago, Name of Server as Shown on the Client Server List is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 7 October 2026.
Where is Name of Server as Shown on the Client Server List located?
A region is not published for Name of Server as Shown on the Client Server List. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 108.254.37.188:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?
The Rust Heatmap lists that Name of Server as Shown on the Client Server List fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167058 (Build): This build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Name of Server as Shown on the Client Server List?
To join by console, open it with F1 in Rust and enter client.connect 108.254.37.188:28015. Or press Launch Rust on this page, which connects you through Steam.