Rust HeatmapInfrared · players
IR live Players60,549 Servers11,720 Warm3,378 Fresh wipes · 3h181 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

RustNecks- US 2X Monthly | Vanilla |

Online NA 108.17.86.205:28020 checked 8m ago

2x monthly wipes vanillamoddedoxide
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Tue 12:00flare: a wipe in that hourThu 09:00
2
7-day average
peak 7
#2,487
rank
top 11% · #400 in NA
27d ago
last wipe
monthly schedule
7d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

7d 7h
Thu 5 Nov, 19:00 UTC
FW
35d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:03 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 375 on average
103 / 150
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 155 on average
57 / 200
US Limitless 2x Monthly No Offlines|No BP Wipes|Noob Friendly
NA · groups of 12+ · 2x · monthly · 8 on average
2 / 200
[US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP Wipes
NA · groups of 8+ · 2x · monthly · 8 on average
0 / 67
Exile.gg | US 2x Monthly | 12 Max
NA · groups of 12+ · 2x · monthly · 6 on average
0 / 100
[US] Ember Rust 2x Monthly | SOLO ONLY | No BP Wipes
NA · groups of 8+ · 2x · monthly · 5 on average
4 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RustNecks- US 2X Monthly | Vanilla |?

Its recent wipes drew an average peak of 5 players. 33 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on RustNecks- US 2X Monthly | Vanilla |?

A single monthly wipe, the force wipe, is all RustNecks- US 2X Monthly | Vanilla | runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 27 days 16 hours ago. Its tags state a wipe each month.

Population

How busy is RustNecks- US 2X Monthly | Vanilla |?

RustNecks- US 2X Monthly | Vanilla | currently has 0 of its 200 slots filled. Averaged over the past week: 2 players, peaking at 7. Look at 02:00 UTC for the last 48 hours: that hour averaged 3 players.

How does RustNecks- US 2X Monthly | Vanilla | rank against other Rust servers?

On player hours over the last seven days, RustNecks- US 2X Monthly | Vanilla | is #2,487 globally (top 11%) and #400 in North America.

Settings and rules

Which map does RustNecks- US 2X Monthly | Vanilla | run?

The map on RustNecks- US 2X Monthly | Vanilla | is procedural, size 4,250 with seed 673018, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on RustNecks- US 2X Monthly | Vanilla |?

2x gather is what RustNecks- US 2X Monthly | Vanilla | advertises in its name. The group limit is 12 players. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does RustNecks- US 2X Monthly | Vanilla | run?

Rust network protocol 2635 and build 168909 on Windows is what RustNecks- US 2X Monthly | Vanilla | runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RustNecks- US 2X Monthly | Vanilla | online, and how reliable is it?

Online now: RustNecks- US 2X Monthly | Vanilla |. Its reported uptime dates the last restart to about 2 days 14 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is RustNecks- US 2X Monthly | Vanilla | located?

With its NA tag, RustNecks- US 2X Monthly | Vanilla | lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 108.17.86.205:28020.

Does RustNecks- US 2X Monthly | Vanilla | run smoothly?

Average server fps over the last 48 hours was 34; it never dropped below 5. Buildings, deployables and the rest of the world came to as much as 110,240 entities. The highest memory use was 4,231 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include RustNecks- US 2X Monthly | Vanilla |?

The Rust Heatmap lists that RustNecks- US 2X Monthly | Vanilla | fits are: 2x Rust servers, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What do the server tags on RustNecks- US 2X Monthly | Vanilla | mean?

gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): This server has 200 slots; ts12 (Group limit): Teams cap at 12; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it are the tags RustNecks- US 2X Monthly | Vanilla | publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join RustNecks- US 2X Monthly | Vanilla |?

To join by console, open it with F1 in Rust and enter client.connect 108.17.86.205:28020. Or press Launch Rust on this page, which connects you through Steam. https://discord.com/invite/v72AEPnhUr is where its website is.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players This server has 200 slots.
ts12
Group limit Teams cap at 12.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.