Rust HeatmapInfrared · players
IR live Players46,298 Servers11,701 Warm3,163 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[SEA] RustCamp | 3x | Biweekly

Online 108.136.160.56:28015 checked 8m ago

3x biweekly wipes moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 01:00flare: a wipe in that hourWed 23:00
0
7-day average
peak –
#15,349
rank
top 69%
24d ago
last wipe
biweekly schedule
3d 21h
next wipe
Sun 1 Nov, 22:13 UTC
UTC checked 8m ago

Li2Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Li3Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 22:13 UTC, in 3d 21h. Its biweekly schedule tag · low confidence

0
wipe-day peak
players, last three wipes

Coming wipes

3d 21h
Sun 1 Nov, 22:13 UTC
7d 18h
Thu 5 Nov, 19:00 UTC
FW
17d 21h
Sun 15 Nov, 22:13 UTC
31d 21h
Sun 29 Nov, 22:13 UTC
35d 18h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 22:13 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
EA · groups of 8+ · 2x · biweekly · 81 on average
17 / 115
Japan Tokyo - Limited Raid Hours |3x|PvP|JP
EA · groups of 8+ · 3x · weekly · 40 on average
8 / 300
[SEA] Rust Manila 2x | Biweekly
EA · groups of 8+ · 2x · biweekly · 25 on average
1 / 150
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP
EA · groups of 32+ · 5x · biweekly · 14 on average
3 / 120
[TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16
EA · groups of 12+ · 5x · biweekly · 14 on average
1 / 200
Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long
EA · groups of 100+ · 3x · monthly · 7 on average
4 / 120

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [SEA] RustCamp | 3x | Biweekly?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [SEA] RustCamp | 3x | Biweekly?

The prediction follows its tag, as too few of [SEA] RustCamp | 3x | Biweekly's wipes are on record to confirm the schedule. Due on Sunday 1 November at 22:13 UTC: the next wipe. 24 days 2 hours ago the server made the world it is on now. Its tags state a wipe every two weeks.

Player counts

How busy is [SEA] RustCamp | 3x | Biweekly?

Of 50 slots on [SEA] RustCamp | 3x | Biweekly, 0 are in use right now. The average across the last seven days is 0 players.

How does [SEA] RustCamp | 3x | Biweekly rank against other Rust servers?

The top 69% of ranked servers includes [SEA] RustCamp | 3x | Biweekly, at #15,349 for player hours over the last seven days.

Settings and rules

Which map does [SEA] RustCamp | 3x | Biweekly run?

A procedural map of size 3,500 with seed 12345, generated by the game, runs on [SEA] RustCamp | 3x | Biweekly. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [SEA] RustCamp | 3x | Biweekly?

[SEA] RustCamp | 3x | Biweekly's name indicates a gather rate of 3x. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [SEA] RustCamp | 3x | Biweekly run?

Rust network protocol 2635 and build 168909 on Linux is what [SEA] RustCamp | 3x | Biweekly runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [SEA] RustCamp | 3x | Biweekly online, and how reliable is it?

The server is up at the moment: [SEA] RustCamp | 3x | Biweekly is online. About 2 days 5 hours ago is when it last restarted, by its own uptime figure. 87 of 168 hours up over the last 7 full days, which is 52%. The first record of it on Rust Heatmap is 29 September 2026.

Where is [SEA] RustCamp | 3x | Biweekly located?

No region tag comes from [SEA] RustCamp | 3x | Biweekly, but its name points to Asia. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 108.136.160.56:28015.

Does [SEA] RustCamp | 3x | Biweekly run smoothly?

Average server fps over the last 48 hours was 218; it never dropped below 183. Buildings, deployables and the rest of the world came to as much as 69,789 entities. The highest memory use was 2,363 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include [SEA] RustCamp | 3x | Biweekly?

The Rust Heatmap lists that [SEA] RustCamp | 3x | Biweekly fits are: 3x Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

What do the server tags on [SEA] RustCamp | 3x | Biweekly mean?

The game's server browser reads the tags [SEA] RustCamp | 3x | Biweekly publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [SEA] RustCamp | 3x | Biweekly?

Enter client.connect 108.136.160.56:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.