Rust HeatmapInfrared · players
IR live Players52,558 Servers11,680 Warm3,201 Fresh wipes · 3h137 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–2° · slots

MineRust Development

Offline 108.12.34.242:28015 checked 18d ago

Sp1 · players now 1/ 2
50% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,640
rank
top 62%
18d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 18d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
355 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
327 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
33 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
55 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
168 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on MineRust Development?

MineRust Development has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 18 days 16 hours ago.

Population

How busy is MineRust Development?

MineRust Development went quiet 18 days 16 hours ago and is offline right now.

How does MineRust Development rank against other Rust servers?

Player hours over seven days put MineRust Development at #13,640, in the top 62% of ranked servers.

Map and rules

Which map does MineRust Development run?

MineRust Development runs a procedural map, which the game generates.

What are the rules and settings on MineRust Development?

No gather rate appears in the name MineRust Development. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does MineRust Development run?

Rust network protocol 2634 and build 167398 on Windows is what MineRust Development runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is MineRust Development online, and how reliable is it?

MineRust Development is down just now; the last sighting was 18 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 10 October 2026.

Where is MineRust Development located?

No region is published by MineRust Development. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 108.12.34.242:28015.

Tags

Which Rust Heatmap lists and filters include MineRust Development?

The Rust Heatmap lists that MineRust Development fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on MineRust Development mean?

The game's server browser reads the tags MineRust Development publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join MineRust Development?

To join by console, open it with F1 in Rust and enter client.connect 108.12.34.242:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players The slot count is 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.