local research server
Online 107.191.0.0:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 15:08 UTC2d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on local research server?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on local research server?
local research server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 2 days 11 hours ago.
Population
How busy is local research server?
Of 4 slots on local research server, 0 are in use right now. Averaged over the past week: 1 players, peaking at 1. Look at 16:00 UTC for the last 48 hours: that hour averaged 1 players.
How does local research server rank against other Rust servers?
Ranked #6,274 on seven-day player hours, local research server is in the top 28% of all ranked servers.
Rules and settings
Which map does local research server run?
The game generates the procedural map on local research server.
What are the rules and settings on local research server?
A gather rate is not given in the name local research server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does local research server run?
The build on local research server is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is local research server online, and how reliable is it?
Online now: local research server. It was up 31 of 48 hours across the last 2 full days, or 65% of the time. It first appears in Rust Heatmap records on 26 October 2026.
Where is local research server located?
A region is not published for local research server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 107.191.0.0:28015.
Tags
Which Rust Heatmap lists and filters include local research server?
These Rust Heatmap lists include local research server: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on local research server mean?
These are the tags local research server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join local research server?
Press F1 in Rust to open the console, then enter client.connect 107.191.0.0:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.