Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h41 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

mortal.wish

Online NA 107.174.232.22:28015 checked 2h ago

vanillacarbonpremium
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 20:00flare: a wipe in that hourWed 17:00
0
7-day average
peak –
#15,373
rank
top 69% · #1531 in NA
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 2h ago

Li2Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:04 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 250 on average
21 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 234 on average
30 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 198 on average
327 / 350
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 154 on average
220 / 250
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 154 on average
8 / 100
Rustopia.gg - US Main Premium
NA · groups of 16+ · weekly · 143 on average
38 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on mortal.wish?

At their busiest, its recent wipes averaged 1 players. 27 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on mortal.wish?

The record of mortal.wish's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days 17 hours ago.

Player counts

How busy is mortal.wish?

mortal.wish currently has 0 of its 50 slots filled. A seven-day average of 0 players.

How does mortal.wish rank against other Rust servers?

On player hours over the last seven days, mortal.wish is #15,373 globally (top 69%) and #1,531 in North America.

Settings and rules

Which map does mortal.wish run?

The map on mortal.wish is procedural, size 3,000 with seed 2024, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on mortal.wish?

No gather rate appears in the name mortal.wish. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Carbon plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. To join, you need Rust's premium status. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does mortal.wish run?

Rust network protocol 2635 and build 168909 is the build mortal.wish runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is mortal.wish online, and how reliable is it?

Right now mortal.wish shows as online. The uptime it reports puts the last restart at about 9 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is mortal.wish located?

In North America, mortal.wish lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 107.174.232.22:28015.

Does mortal.wish run smoothly?

The last 48 hours brought an average of 204 server fps and a floor of 139. The world held as many as 49,179 entities, buildings and deployables included. Memory use reached 3,198 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include mortal.wish?

Best Rust community servers, North America server heatmap and Vanilla Rust servers, busiest first are the Rust Heatmap lists that mortal.wish fits. You will find it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more.

What do the server tags on mortal.wish mean?

gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^y (Carbon): Carbon provides the plugin framework here; ^q (Premium): To join, you need Rust's premium status; NA (North America): In the server browser it sits under North America are the tags mortal.wish publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join mortal.wish?

Enter client.connect 107.174.232.22:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. To join, you need Rust's premium status. The server's site sits at https://mortalwish.net/.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^v,NA,^q,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^y
Carbon Carbon provides the plugin framework here.
^q
Premium To join, you need Rust's premium status.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.