core_training
Offline 107.13.210.75:28025 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on core_training?
The record of core_training's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 17 days 18 hours ago.
Population
How busy is core_training?
The last time core_training was seen was 10 days 16 hours ago, and it is offline now.
How does core_training rank against other Rust servers?
Ranked #15,330 on seven-day player hours, core_training is in the top 70% of all ranked servers.
Map and rules
What are the rules and settings on core_training?
The name core_training does not specify a gather rate. No group limit is published. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does core_training run?
Rust network protocol 2223 on Windows is what core_training runs. Steam updates your game for you, and the protocol has to match for you to join.
Is core_training online, and how reliable is it?
Offline at the moment: core_training was last seen 10 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 16 October 2026.
Where is core_training located?
A region is not published for core_training. Rust Heatmap shows the location a server states. It does not look up the machine's location. 107.13.210.75:28025 is its address.
Lists and filters
Which Rust Heatmap lists and filters include core_training?
These Rust Heatmap lists include core_training: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
What do the server tags on core_training mean?
The game's server browser reads the tags core_training publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; v2223 (Protocol): The server runs game protocol 2223, so your game has to match it; ptrak (Networking): The network layer is RakNet, the game's standard one; hd9562fd7 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it; stok (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join core_training?
Enter client.connect 107.13.210.75:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.