core_main
Offline 107.13.210.75:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 22:58 UTC18d ago | 2° | – | running | 1 |
| Thu 16 Jul, 09:14 UTC104d ago | – | – | 86.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on core_main?
The average peak across its recent wipes is 2 players. 31 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on core_main?
The record of core_main's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 104 days 15 hours ago.
Population
How busy is core_main?
The last time core_main was seen was 11 days ago, and it is offline now.
How does core_main rank against other Rust servers?
The top 70% of ranked servers includes core_main, at #15,330 for player hours over the last seven days.
Map and rules
Which map does core_main run?
core_main runs a procedural map of size 4,500 with seed 87583452, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on core_main?
The name core_main does not specify a gather rate. No group limit is published. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does core_main run?
Rust network protocol 2223 is the build core_main runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is core_main online, and how reliable is it?
core_main is down just now; the last sighting was 11 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 19 September 2026.
Where is core_main located?
Nothing about a region comes from core_main. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 107.13.210.75:28015.
Lists and filters
Which Rust Heatmap lists and filters include core_main?
Best Rust community servers are the Rust Heatmap lists that core_main fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all brings it up.
What do the server tags on core_main mean?
These are the tags core_main publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; v2223 (Protocol): Your game must match protocol 2223 to get in; ptrak (Networking): Standard game networking here, which is RakNet; hd9562fd7 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag; stok (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join core_main?
To join by console, open it with F1 in Rust and enter client.connect 107.13.210.75:28015. Or press Launch Rust on this page, which connects you through Steam.