TEST Server
Offline 106.153.36.63:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 15:09 UTC14d ago | 0° | – | running | 0 |
| Wed 7 Oct, 10:46 UTC20d ago | 1° | – | 6.2 days | 0 |
| Wed 7 Oct, 02:16 UTC21d ago | 1° | – | 0.4 days | 0 |
| Mon 5 Oct, 04:47 UTC23d ago | 1° | – | 1.9 days | 1 |
| Sun 13 Sep, 11:11 UTC44d ago | 1° | held half | 21.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TEST Server?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on TEST Server?
Wipes come at irregular times on TEST Server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 14 days 18 hours ago.
Population
How busy is TEST Server?
Last seen 14 days 18 hours ago, TEST Server is offline at the moment.
How does TEST Server rank against other Rust servers?
The top 71% of ranked servers includes TEST Server, at #15,346 for player hours over the last seven days.
Map and rules
What are the rules and settings on TEST Server?
The name TEST Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does TEST Server run?
Rust network protocol 2634 and build 167781 is the build TEST Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is TEST Server online, and how reliable is it?
Last seen 14 days 18 hours ago, TEST Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is TEST Server located?
A region is not published for TEST Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 106.153.36.63:28015.
Tags
Which Rust Heatmap lists and filters include TEST Server?
Best Rust community servers are the Rust Heatmap lists that TEST Server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST Server mean?
These are the tags TEST Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TEST Server?
Press F1 in Rust to open the console, then enter client.connect 106.153.36.63:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.