MyTestServer
Offline 106.1.192.126:30130 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on MyTestServer?
The record of MyTestServer's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 7 days 21 hours ago the server made the world it is on now.
Population
How busy is MyTestServer?
Last seen 7 days 19 hours ago, MyTestServer is offline at the moment.
How does MyTestServer rank against other Rust servers?
Ranked #15,437 on seven-day player hours, MyTestServer is in the top 69% of all ranked servers.
Rules and settings
Which map does MyTestServer run?
The game generates the procedural map on MyTestServer.
What are the rules and settings on MyTestServer?
No gather rate appears in the name MyTestServer. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does MyTestServer run?
The build on MyTestServer is Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is MyTestServer online, and how reliable is it?
Offline at the moment: MyTestServer was last seen 7 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 21 October 2026.
Where is MyTestServer located?
No region is published by MyTestServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 106.1.192.126:30130.
Lists and filters
Which Rust Heatmap lists and filters include MyTestServer?
The Rust Heatmap lists that MyTestServer fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on MyTestServer mean?
The game's server browser reads the tags MyTestServer publishes: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): This server has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join MyTestServer?
Enter client.connect 106.1.192.126:30130 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.