Rust HeatmapInfrared · players
IR live Players88,321 Servers11,824 Warm3,715 Fresh wipes · 3h404 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

OTCHO

Offline 105.107.33.177:28015 checked 3d ago

quad softcore
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,268
rank
top 68%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 66 on average
28 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
36 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 33 on average
8 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 10 on average
3 / 100
[红牛五倍]10.29日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
7 / 200
[红果十倍]10.30日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
7 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on OTCHO?

The record of OTCHO's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days 10 hours ago.

Population

How busy is OTCHO?

Last seen 3 days 10 hours ago, OTCHO is offline at the moment. The average across the last seven days is 0 players.

How does OTCHO rank against other Rust servers?

Ranked #15,268 on seven-day player hours, OTCHO is in the top 68% of all ranked servers. The quad group puts it at #615.

Settings and rules

Which map does OTCHO run?

A procedural map, generated by the game, runs on OTCHO.

What are the rules and settings on OTCHO?

The name OTCHO does not specify a gather rate. Player groups are capped at 4 (quad). softcore is the game mode, Facepunch's softer mode: you keep some of what you had. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does OTCHO run?

Rust network protocol 2635 and build 168909 on Linux is what OTCHO runs. Steam updates your game for you, and the protocol has to match for you to join.

Is OTCHO online, and how reliable is it?

Offline at the moment: OTCHO was last seen 3 days 10 hours ago. 0 of 48 hours up over the last 2 full days, which is 0%. The first record of it on Rust Heatmap is 26 October 2026.

Where is OTCHO located?

Nothing about a region comes from OTCHO. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 105.107.33.177:28015.

Lists and filters

Which Rust Heatmap lists and filters include OTCHO?

The Rust Heatmap lists that OTCHO fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad brings it up.

What do the server tags on OTCHO mean?

These are the tags OTCHO publishes for the game's server browser to read: gmsoftcore (Game mode): Softcore rules, which are easier; mp50 (Max players): Slot count: 50; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join OTCHO?

Press F1 in Rust to open the console, then enter client.connect 105.107.33.177:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Softcore rules, which are easier.
mp50
Max players Slot count: 50.
ts4
Group limit Teams cap at 4.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.