OTCHO
Offline 105.103.166.50:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, and #622 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on OTCHO?
The record of OTCHO's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 25 days 11 hours ago the server made the world it is on now.
Population
How busy is OTCHO?
OTCHO went quiet 3 days 12 hours ago and is offline right now. A seven-day average of 0 players.
How does OTCHO rank against other Rust servers?
The top 69% of ranked servers includes OTCHO, at #15,339 for player hours over the last seven days. Ranked against other quad servers, it comes in at #622.
Settings and rules
Which map does OTCHO run?
A procedural map, generated by the game, runs on OTCHO.
What are the rules and settings on OTCHO?
No gather rate appears in the name OTCHO. 4 players is the maximum group size (quad). The server runs softcore, A more forgiving Facepunch mode, keeping part of your loot. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does OTCHO run?
The build on OTCHO is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is OTCHO online, and how reliable is it?
OTCHO is down just now; the last sighting was 3 days 12 hours ago. It was up 11 of 72 hours across the last 3 full days, or 15% of the time. The first record of it on Rust Heatmap is 24 October 2026.
Where is OTCHO located?
No region is published by OTCHO. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 105.103.166.50:28015.
Tags
Which Rust Heatmap lists and filters include OTCHO?
The Rust Heatmap lists that OTCHO fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad brings it up.
What do the server tags on OTCHO mean?
These are the tags OTCHO publishes for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): This server has 50 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join OTCHO?
To join by console, open it with F1 in Rust and enter client.connect 105.103.166.50:28015. Or press Launch Rust on this page, which connects you through Steam.