Rust HeatmapInfrared · players
IR live Players82,642 Servers11,835 Warm3,762 Fresh wipes · 3h274 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

OTCHO

Offline 105.103.118.38:28015 checked 21d ago

quad softcore
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,885
rank
top 72%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 66 on average
127 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
43 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 33 on average
23 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
0 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
7 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
7 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on OTCHO?

Its rhythm cannot yet be told: too few of OTCHO's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 3 hours ago the server made the world it is on now.

Player counts

How busy is OTCHO?

The last time OTCHO was seen was 21 days 4 hours ago, and it is offline now.

How does OTCHO rank against other Rust servers?

Player hours over seven days put OTCHO at #15,885, in the top 72% of ranked servers. The quad group puts it at #633.

Map and rules

Which map does OTCHO run?

A procedural map, generated by the game, runs on OTCHO.

What are the rules and settings on OTCHO?

A gather rate is not given in the name OTCHO. 4 players is the maximum group size (quad). softcore is the game mode, The lighter mode from Facepunch, where part of your loot is kept. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does OTCHO run?

Rust network protocol 2634 and build 167058 is the build OTCHO runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is OTCHO online, and how reliable is it?

Offline at the moment: OTCHO was last seen 21 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 8 October 2026.

Where is OTCHO located?

Nothing about a region comes from OTCHO. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 105.103.118.38:28015.

Tags

Which Rust Heatmap lists and filters include OTCHO?

The Rust Heatmap lists that OTCHO fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad brings it up.

What do the server tags on OTCHO mean?

The game's server browser reads the tags OTCHO publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join OTCHO?

Enter client.connect 105.103.118.38:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp50
Max players The slot count is 50.
ts4
Group limit Teams cap at 4.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167058
Build Build 167058.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.