Rust HeatmapInfrared · players
IR live Players31,131 Servers11,626 Warm2,740 Fresh wipes · 3h70 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

SKYNET

Offline 104.37.143.245:28015 checked 25d ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,996
rank
top 71%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 25d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:39 UTC25d ago 0 – running 0
Sat 3 Oct, 05:41 UTC25d ago 0 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
145 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
131 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
19 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
46 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on SKYNET?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on SKYNET?

SKYNET has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 8 hours ago.

Player counts

How busy is SKYNET?

Last seen 25 days 7 hours ago, SKYNET is offline at the moment.

How does SKYNET rank against other Rust servers?

The top 71% of ranked servers includes SKYNET, at #15,996 for player hours over the last seven days.

Map and rules

Which map does SKYNET run?

A procedural map, generated by the game, runs on SKYNET.

What are the rules and settings on SKYNET?

The name SKYNET does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does SKYNET run?

Rust network protocol 2634 and build 166652 on Linux is what SKYNET runs. To join, your game must match the protocol; Steam handles the update.

Is SKYNET online, and how reliable is it?

Offline at the moment: SKYNET was last seen 25 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 2 October 2026.

Where is SKYNET located?

Nothing about a region comes from SKYNET. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 104.37.143.245:28015 is its address.

Tags

Which Rust Heatmap lists and filters include SKYNET?

Best Rust community servers are the Rust Heatmap lists that SKYNET fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on SKYNET mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags SKYNET publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join SKYNET?

To join by console, open it with F1 in Rust and enter client.connect 104.37.143.245:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.