Rust HeatmapInfrared · players
IR live Players60,760 Servers11,689 Warm3,467 Fresh wipes · 3h117 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

SKYNET

Offline 104.37.143.245:28015 checked 6d ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,411
rank
top 69%
24d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
611 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
387 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 312 on average
42 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 311 on average
50 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 272 on average
153 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
94 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on SKYNET?

SKYNET has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 24 days 14 hours ago the server made the world it is on now.

Population

How busy is SKYNET?

The last time SKYNET was seen was 6 days 15 hours ago, and it is offline now. A seven-day average of 0 players.

How does SKYNET rank against other Rust servers?

The top 69% of ranked servers includes SKYNET, at #15,411 for player hours over the last seven days.

Map and rules

Which map does SKYNET run?

The game generates the procedural map on SKYNET.

What are the rules and settings on SKYNET?

No gather rate appears in the name SKYNET. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does SKYNET run?

The build on SKYNET is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is SKYNET online, and how reliable is it?

Offline at the moment: SKYNET was last seen 6 days 15 hours ago. 20 of 168 hours up over the last 7 full days, which is 12%. Rust Heatmap has had it on record since 3 October 2026.

Where is SKYNET located?

No region is published by SKYNET. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 104.37.143.245:28015.

Lists and filters

Which Rust Heatmap lists and filters include SKYNET?

These Rust Heatmap lists include SKYNET: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on SKYNET mean?

These are the tags SKYNET publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join SKYNET?

To join by console, open it with F1 in Rust and enter client.connect 104.37.143.245:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build Build 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.