SKYNET
Offline 104.37.143.245:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on SKYNET?
SKYNET has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 24 days 14 hours ago the server made the world it is on now.
Population
How busy is SKYNET?
The last time SKYNET was seen was 6 days 15 hours ago, and it is offline now. A seven-day average of 0 players.
How does SKYNET rank against other Rust servers?
The top 69% of ranked servers includes SKYNET, at #15,411 for player hours over the last seven days.
Map and rules
Which map does SKYNET run?
The game generates the procedural map on SKYNET.
What are the rules and settings on SKYNET?
No gather rate appears in the name SKYNET. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does SKYNET run?
The build on SKYNET is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is SKYNET online, and how reliable is it?
Offline at the moment: SKYNET was last seen 6 days 15 hours ago. 20 of 168 hours up over the last 7 full days, which is 12%. Rust Heatmap has had it on record since 3 October 2026.
Where is SKYNET located?
No region is published by SKYNET. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 104.37.143.245:28015.
Lists and filters
Which Rust Heatmap lists and filters include SKYNET?
These Rust Heatmap lists include SKYNET: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SKYNET mean?
These are the tags SKYNET publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join SKYNET?
To join by console, open it with F1 in Rust and enter client.connect 104.37.143.245:28015. Or press Launch Rust on this page, which connects you through Steam.