Rust HeatmapInfrared · players
IR live Players72,496 Servers11,811 Warm3,745 Fresh wipes · 3h137 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

My Server Name

Offline 104.28.245.232:28015 checked 2d ago

Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,404
rank
top 69%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep12 Oct16 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctMon 12 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:35 UTC2d ago 0 – running 0
Mon 12 Oct, 20:49 UTC15d ago – – 12.7 days 1
Thu 8 Oct, 12:07 UTC19d ago 1 – 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
624 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
43 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
85 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
347 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
154 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
137 / 225

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Server Name?

Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on My Server Name?

Wipes come at irregular times on My Server Name, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 2 days 7 hours ago.

Population

How busy is My Server Name?

The last time My Server Name was seen was 2 days 7 hours ago, and it is offline now. The average across the last seven days is 0 players.

How does My Server Name rank against other Rust servers?

The top 69% of ranked servers includes My Server Name, at #15,404 for player hours over the last seven days.

Rules and settings

Which map does My Server Name run?

A procedural map, generated by the game, runs on My Server Name.

What are the rules and settings on My Server Name?

The name My Server Name does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does My Server Name run?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Server Name online, and how reliable is it?

My Server Name is down just now; the last sighting was 2 days 7 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. Rust Heatmap has had it on record since 17 September 2026.

Where is My Server Name located?

A region is not published for My Server Name. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 104.28.245.232:28015.

Tags

Which Rust Heatmap lists and filters include My Server Name?

These Rust Heatmap lists include My Server Name: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on My Server Name mean?

These are the tags My Server Name publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join My Server Name?

To join by console, open it with F1 in Rust and enter client.connect 104.28.245.232:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp500
Max players Slot count: 500.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.