Rust HeatmapInfrared · players
IR live Players37,519 Servers11,628 Warm2,946 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

LOCAL LAB [no EAC]

Offline 104.28.244.232:28015 checked 34d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,551
rank
top 71%
40d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 34d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
300 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
19 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
17 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
188 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
99 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
25 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on LOCAL LAB [no EAC]?

LOCAL LAB [no EAC] has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 40 days 13 hours ago.

Population

How busy is LOCAL LAB [no EAC]?

The last time LOCAL LAB [no EAC] was seen was 34 days 9 hours ago, and it is offline now.

How does LOCAL LAB [no EAC] rank against other Rust servers?

Player hours over seven days put LOCAL LAB [no EAC] at #15,551, in the top 71% of ranked servers.

Map and rules

Which map does LOCAL LAB [no EAC] run?

LOCAL LAB [no EAC] runs a procedural map, which the game generates.

What are the rules and settings on LOCAL LAB [no EAC]?

A gather rate is not given in the name LOCAL LAB [no EAC]. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.

About the server

Which version of Rust does LOCAL LAB [no EAC] run?

The build on LOCAL LAB [no EAC] is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is LOCAL LAB [no EAC] online, and how reliable is it?

Last seen 34 days 9 hours ago, LOCAL LAB [no EAC] is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 22 September 2026.

Where is LOCAL LAB [no EAC] located?

No region is published by LOCAL LAB [no EAC]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 104.28.244.232:28015.

Lists and filters

Which Rust Heatmap lists and filters include LOCAL LAB [no EAC]?

The Rust Heatmap lists that LOCAL LAB [no EAC] fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on LOCAL LAB [no EAC] mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags LOCAL LAB [no EAC] publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join LOCAL LAB [no EAC]?

To join by console, open it with F1 in Rust and enter client.connect 104.28.244.232:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs164530
Build This build is 164530.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.