LOCAL LAB [no EAC]
Offline 104.28.244.231:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 7 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:29 UTC5d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on LOCAL LAB [no EAC]?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 7 hours in.
What is the wipe schedule on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 5 days 22 hours ago the server made the world it is on now.
Player counts
How busy is LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] went quiet 5 days 14 hours ago and is offline right now. The average across the last seven days is 0 players.
How does LOCAL LAB [no EAC] rank against other Rust servers?
Ranked #15,432 on seven-day player hours, LOCAL LAB [no EAC] is in the top 69% of all ranked servers.
Map and rules
Which map does LOCAL LAB [no EAC] run?
LOCAL LAB [no EAC] runs a procedural map, which the game generates.
What are the rules and settings on LOCAL LAB [no EAC]?
A gather rate is not given in the name LOCAL LAB [no EAC]. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does LOCAL LAB [no EAC] run?
The build on LOCAL LAB [no EAC] is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LOCAL LAB [no EAC] online, and how reliable is it?
LOCAL LAB [no EAC] is down just now; the last sighting was 5 days 14 hours ago. 1 of 168 hours up over the last 7 full days, which is 1%. The first record of it on Rust Heatmap is 18 September 2026.
Where is LOCAL LAB [no EAC] located?
Nothing about a region comes from LOCAL LAB [no EAC]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 104.28.244.231:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include LOCAL LAB [no EAC]?
These Rust Heatmap lists include LOCAL LAB [no EAC]: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on LOCAL LAB [no EAC] mean?
The game's server browser reads the tags LOCAL LAB [no EAC] publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join LOCAL LAB [no EAC]?
To join by console, open it with F1 in Rust and enter client.connect 104.28.244.231:28015. Or press Launch Rust on this page, which connects you through Steam.