Rust HeatmapInfrared · players
IR live Players33,332 Servers11,614 Warm2,810 Fresh wipes · 3h68 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

LOCAL LAB [no EAC]

Offline 104.28.244.230:28015 checked 37d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,139
rank
top 61%
41d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 37d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
169 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
169 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
18 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
81 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on LOCAL LAB [no EAC]?

Its rhythm cannot yet be told: too few of LOCAL LAB [no EAC]'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 41 days 13 hours ago.

Population

How busy is LOCAL LAB [no EAC]?

The last time LOCAL LAB [no EAC] was seen was 37 days 4 hours ago, and it is offline now.

How does LOCAL LAB [no EAC] rank against other Rust servers?

Player hours over seven days put LOCAL LAB [no EAC] at #14,139, in the top 61% of ranked servers.

Map and rules

Which map does LOCAL LAB [no EAC] run?

LOCAL LAB [no EAC] runs a procedural map, which the game generates.

What are the rules and settings on LOCAL LAB [no EAC]?

No gather rate appears in the name LOCAL LAB [no EAC]. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.

About the server

Which version of Rust does LOCAL LAB [no EAC] run?

Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. Steam updates your game for you, and the protocol has to match for you to join.

Is LOCAL LAB [no EAC] online, and how reliable is it?

Last seen 37 days 4 hours ago, LOCAL LAB [no EAC] is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 18 September 2026.

Where is LOCAL LAB [no EAC] located?

Nothing about a region comes from LOCAL LAB [no EAC]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 104.28.244.230:28015 is its address.

Tags

Which Rust Heatmap lists and filters include LOCAL LAB [no EAC]?

These Rust Heatmap lists include LOCAL LAB [no EAC]: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on LOCAL LAB [no EAC] mean?

The game's server browser reads the tags LOCAL LAB [no EAC] publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join LOCAL LAB [no EAC]?

Enter client.connect 104.28.244.230:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game must match protocol 2633 to get in.
cs164530
Build This build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.