LOCAL LAB [no EAC]
Offline 104.28.244.228:28015 checked 35d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on LOCAL LAB [no EAC]?
The record of LOCAL LAB [no EAC]'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 41 days 13 hours ago.
Population
How busy is LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] went quiet 35 days 3 hours ago and is offline right now.
How does LOCAL LAB [no EAC] rank against other Rust servers?
Player hours over seven days put LOCAL LAB [no EAC] at #14,041, in the top 64% of ranked servers.
Map and rules
Which map does LOCAL LAB [no EAC] run?
A procedural map, generated by the game, runs on LOCAL LAB [no EAC].
What are the rules and settings on LOCAL LAB [no EAC]?
A gather rate is not given in the name LOCAL LAB [no EAC]. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does LOCAL LAB [no EAC] run?
Rust network protocol 2633 and build 164530 is the build LOCAL LAB [no EAC] runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LOCAL LAB [no EAC] online, and how reliable is it?
Offline at the moment: LOCAL LAB [no EAC] was last seen 35 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 18 September 2026.
Where is LOCAL LAB [no EAC] located?
No region is published by LOCAL LAB [no EAC]. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 104.28.244.228:28015.
Tags
Which Rust Heatmap lists and filters include LOCAL LAB [no EAC]?
Best Rust community servers are the Rust Heatmap lists that LOCAL LAB [no EAC] fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on LOCAL LAB [no EAC] mean?
The game's server browser reads the tags LOCAL LAB [no EAC] publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join LOCAL LAB [no EAC]?
To join by console, open it with F1 in Rust and enter client.connect 104.28.244.228:28015. Or press Launch Rust on this page, which connects you through Steam.