Test Server | Red Lava World
Offline EU 104.28.244.130:29015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test Server | Red Lava World?
An estimate from the force wipe gives Test Server | Red Lava World's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 26 days 5 hours ago. A monthly wipe is what its tags declare.
Population
How busy is Test Server | Red Lava World?
Last seen 26 days 4 hours ago, Test Server | Red Lava World is offline at the moment.
How does Test Server | Red Lava World rank against other Rust servers?
Top 61% of ranked servers and #2,377 in Europe: that is Test Server | Red Lava World at #13,855 for player hours over seven days.
Rules and settings
Which map does Test Server | Red Lava World run?
A procedural map, generated by the game, runs on Test Server | Red Lava World.
What are the rules and settings on Test Server | Red Lava World?
A gather rate is not given in the name Test Server | Red Lava World. The group limit is 8 players, which is the game's default. The server runs softcore, The lighter mode from Facepunch, where part of your loot is kept. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Test Server | Red Lava World run?
Rust network protocol 2634 and build 166652 on Windows is what Test Server | Red Lava World runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test Server | Red Lava World online, and how reliable is it?
Last seen 26 days 4 hours ago, Test Server | Red Lava World is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 3 October 2026.
Where is Test Server | Red Lava World located?
The EU tag is how Test Server | Red Lava World lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 104.28.244.130:29015.
Tags
Which Rust Heatmap lists and filters include Test Server | Red Lava World?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Test Server | Red Lava World fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Test Server | Red Lava World mean?
These are the tags Test Server | Red Lava World publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^s (Softcore): You keep part of your inventory when you die; this is Facepunch's softcore mode; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Test Server | Red Lava World?
To join by console, open it with F1 in Rust and enter client.connect 104.28.244.130:29015. Or press Launch Rust on this page, which connects you through Steam.