Test Server | Red Lava World
Offline EU 104.28.244.128:29015 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test Server | Red Lava World?
An estimate from the force wipe gives Test Server | Red Lava World's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 10 days 2 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is Test Server | Red Lava World?
The last time Test Server | Red Lava World was seen was 7 days 22 hours ago, and it is offline now.
How does Test Server | Red Lava World rank against other Rust servers?
Top 69% of ranked servers and #2,589 in Europe: that is Test Server | Red Lava World at #15,420 for player hours over seven days.
Rules and settings
What are the rules and settings on Test Server | Red Lava World?
The name Test Server | Red Lava World does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs softcore, Facepunch's softer mode: you keep some of what you had. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Test Server | Red Lava World run?
Rust network protocol 2634 and build 167781 on Windows is what Test Server | Red Lava World runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Test Server | Red Lava World online, and how reliable is it?
Offline at the moment: Test Server | Red Lava World was last seen 7 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 19 October 2026.
Where is Test Server | Red Lava World located?
In Europe, Test Server | Red Lava World lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 104.28.244.128:29015.
Tags
Which Rust Heatmap lists and filters include Test Server | Red Lava World?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Test Server | Red Lava World fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Test Server | Red Lava World mean?
The game's server browser reads the tags Test Server | Red Lava World publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^s (Softcore): Softcore mode from Facepunch: on death you keep part of your inventory; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): Europe is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Test Server | Red Lava World?
Enter client.connect 104.28.244.128:29015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.