Test Server | Red Lava World
Offline EU 104.28.244.126:29015 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test Server | Red Lava World?
An estimate from the force wipe gives Test Server | Red Lava World's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 10 days 2 hours ago. Its tags state a wipe each month.
Population
How busy is Test Server | Red Lava World?
Test Server | Red Lava World went quiet 7 days 23 hours ago and is offline right now.
How does Test Server | Red Lava World rank against other Rust servers?
On player hours over the last seven days, Test Server | Red Lava World is #15,411 globally (top 69%) and #2,589 in Europe.
Rules and settings
What are the rules and settings on Test Server | Red Lava World?
The name Test Server | Red Lava World does not specify a gather rate. Groups can contain up to 8 players, the default in the game. softcore is the game mode, Facepunch's softer mode: you keep some of what you had. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Test Server | Red Lava World run?
Rust network protocol 2634 and build 167781 is the build Test Server | Red Lava World runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test Server | Red Lava World online, and how reliable is it?
Last seen 7 days 23 hours ago, Test Server | Red Lava World is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 21 October 2026.
Where is Test Server | Red Lava World located?
In Europe, Test Server | Red Lava World lists itself with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 104.28.244.126:29015.
Lists and filters
Which Rust Heatmap lists and filters include Test Server | Red Lava World?
The Rust Heatmap lists that Test Server | Red Lava World fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Test Server | Red Lava World mean?
These are the tags Test Server | Red Lava World publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^s (Softcore): Facepunch's softcore mode, the easier one, keeps part of your inventory on death; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): The server browser lists it under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Test Server | Red Lava World?
To join by console, open it with F1 in Rust and enter client.connect 104.28.244.126:29015. Or press Launch Rust on this page, which connects you through Steam.