Local PvE
Offline 104.28.24.176:28015 checked 35d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Local PvE?
Its rhythm cannot yet be told: too few of Local PvE's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 35 days 4 hours ago.
Player counts
How busy is Local PvE?
Last seen 35 days 4 hours ago, Local PvE is offline at the moment.
How does Local PvE rank against other Rust servers?
Player hours over seven days put Local PvE at #15,465, in the top 71% of ranked servers.
Settings and rules
Which map does Local PvE run?
Local PvE runs a procedural map, which the game generates.
What are the rules and settings on Local PvE?
A gather rate is not given in the name Local PvE. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does Local PvE run?
The build on Local PvE is Rust network protocol 2633 and build 165217, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Local PvE online, and how reliable is it?
Local PvE is down just now; the last sighting was 35 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 23 September 2026.
Where is Local PvE located?
A region is not published for Local PvE. Rust Heatmap shows the location a server states. It does not look up the machine's location. 104.28.24.176:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Local PvE?
These Rust Heatmap lists include Local PvE: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local PvE mean?
These are the tags Local PvE publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): This server has 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Local PvE?
Press F1 in Rust to open the console, then enter client.connect 104.28.24.176:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.