TroubleChute
Offline 104.28.232.40:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:34 UTC23d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on TroubleChute?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on TroubleChute?
The record of TroubleChute's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 23 days 14 hours ago.
Player counts
How busy is TroubleChute?
Last seen 4 days 3 hours ago, TroubleChute is offline at the moment. The average across the last seven days is 0 players; the peak reached 1.
How does TroubleChute rank against other Rust servers?
Ranked #14,591 on seven-day player hours, TroubleChute is in the top 66% of all ranked servers.
Map and rules
Which map does TroubleChute run?
TroubleChute runs a procedural map, which the game generates.
What are the rules and settings on TroubleChute?
A gather rate is not given in the name TroubleChute. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does TroubleChute run?
Rust network protocol 2635 and build 168909 on Windows is what TroubleChute runs. Steam updates your game for you, and the protocol has to match for you to join.
Is TroubleChute online, and how reliable is it?
TroubleChute is down just now; the last sighting was 4 days 3 hours ago. It was up 4 of 168 hours across the last 7 full days, or 2% of the time. Rust Heatmap has had it on record since 4 October 2026.
Where is TroubleChute located?
No region is published by TroubleChute. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 104.28.232.40:28015.
Lists and filters
Which Rust Heatmap lists and filters include TroubleChute?
Best Rust community servers are the Rust Heatmap lists that TroubleChute fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
These are the tags TroubleChute publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join TroubleChute?
To join by console, open it with F1 in Rust and enter client.connect 104.28.232.40:28015. Or press Launch Rust on this page, which connects you through Steam.