Rust HeatmapInfrared · players
IR live Players37,139 Servers11,636 Warm2,912 Fresh wipes · 3h59 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

TroubleChute

Offline 104.28.232.40:28015 checked 4d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#14,591
rank
top 66%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct22 Oct25 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:34 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
231 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
22 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
114 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
46 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
42 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on TroubleChute?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on TroubleChute?

The record of TroubleChute's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 23 days 14 hours ago.

Player counts

How busy is TroubleChute?

Last seen 4 days 3 hours ago, TroubleChute is offline at the moment. The average across the last seven days is 0 players; the peak reached 1.

How does TroubleChute rank against other Rust servers?

Ranked #14,591 on seven-day player hours, TroubleChute is in the top 66% of all ranked servers.

Map and rules

Which map does TroubleChute run?

TroubleChute runs a procedural map, which the game generates.

What are the rules and settings on TroubleChute?

A gather rate is not given in the name TroubleChute. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does TroubleChute run?

Rust network protocol 2635 and build 168909 on Windows is what TroubleChute runs. Steam updates your game for you, and the protocol has to match for you to join.

Is TroubleChute online, and how reliable is it?

TroubleChute is down just now; the last sighting was 4 days 3 hours ago. It was up 4 of 168 hours across the last 7 full days, or 2% of the time. Rust Heatmap has had it on record since 4 October 2026.

Where is TroubleChute located?

No region is published by TroubleChute. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 104.28.232.40:28015.

Lists and filters

Which Rust Heatmap lists and filters include TroubleChute?

Best Rust community servers are the Rust Heatmap lists that TroubleChute fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TroubleChute mean?

These are the tags TroubleChute publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join TroubleChute?

To join by console, open it with F1 in Rust and enter client.connect 104.28.232.40:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.