Rust HeatmapInfrared · players
IR live Players92,684 Servers11,895 Warm4,089 Fresh wipes · 3h167 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

myserver

Offline 104.28.232.202:28015 checked 7d ago

Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,350
rank
top 70%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:43 UTC12d ago 1 – running 1
Wed 14 Oct, 16:32 UTC13d ago 1 – 1 days 0
Fri 9 Oct, 13:59 UTC18d ago 1 – 5.1 days 1
Mon 5 Oct, 13:12 UTC22d ago 2 held half 4 days 0
Sun 4 Oct, 10:38 UTC23d ago 2 – 1.1 days 1
Fri 2 Oct, 13:27 UTC25d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
782 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
49 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
119 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
471 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
274 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
205 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on myserver?

Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on myserver?

No next wipe can be predicted: myserver wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 6 hours ago.

Player counts

How busy is myserver?

myserver went quiet 7 days 9 hours ago and is offline right now. A seven-day average of 0 players.

How does myserver rank against other Rust servers?

The top 70% of ranked servers includes myserver, at #15,350 for player hours over the last seven days.

Rules and settings

Which map does myserver run?

myserver runs a procedural map, which the game generates.

What are the rules and settings on myserver?

A gather rate is not given in the name myserver. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does myserver run?

The build on myserver is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is myserver online, and how reliable is it?

myserver is down just now; the last sighting was 7 days 9 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. Rust Heatmap has had it on record since 26 September 2026.

Where is myserver located?

A region is not published for myserver. Rust Heatmap shows the location a server states. It does not look up the machine's location. 104.28.232.202:28015 is its address.

Tags

Which Rust Heatmap lists and filters include myserver?

Best Rust community servers are the Rust Heatmap lists that myserver fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on myserver mean?

gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags myserver publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join myserver?

Enter client.connect 104.28.232.202:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players This server has 1 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.