TEST
Offline 104.28.225.185:28015 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TEST?
The record of TEST's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 28 days 7 hours ago.
Player counts
How busy is TEST?
Last seen 28 days 5 hours ago, TEST is offline at the moment.
How does TEST rank against other Rust servers?
Player hours over seven days put TEST at #14,389, in the top 60% of ranked servers.
Settings and rules
Which map does TEST run?
The game generates the procedural map on TEST.
What are the rules and settings on TEST?
A gather rate is not given in the name TEST. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does TEST run?
Rust network protocol 2633 and build 165217 on Windows is what TEST runs. Steam updates your game for you, and the protocol has to match for you to join.
Is TEST online, and how reliable is it?
TEST is down just now; the last sighting was 28 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 30 September 2026.
Where is TEST located?
Nothing about a region comes from TEST. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 104.28.225.185:28015.
Lists and filters
Which Rust Heatmap lists and filters include TEST?
Best Rust community servers are the Rust Heatmap lists that TEST fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST mean?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TEST?
Press F1 in Rust to open the console, then enter client.connect 104.28.225.185:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.