Rust HeatmapInfrared · players
IR live Players102,621 Servers11,897 Warm3,980 Fresh wipes · 3h399 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–8° · slots

RustGuard Local Development

Offline 104.28.219.138:28015 checked 26d ago

Sp1 · players now 0/ 8
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,929
rank
top 70%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
346 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
454 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
985 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
45 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
983 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
43 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RustGuard Local Development?

RustGuard Local Development has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 23 hours ago the server made the world it is on now.

Player counts

How busy is RustGuard Local Development?

RustGuard Local Development went quiet 26 days 22 hours ago and is offline right now.

How does RustGuard Local Development rank against other Rust servers?

The top 70% of ranked servers includes RustGuard Local Development, at #15,929 for player hours over the last seven days.

Settings and rules

What are the rules and settings on RustGuard Local Development?

A gather rate is not given in the name RustGuard Local Development. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does RustGuard Local Development run?

Rust network protocol 2634 and build 166586 on Windows is what RustGuard Local Development runs. To join, your game must match the protocol; Steam handles the update.

Is RustGuard Local Development online, and how reliable is it?

Last seen 26 days 22 hours ago, RustGuard Local Development is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 2 October 2026.

Where is RustGuard Local Development located?

A region is not published for RustGuard Local Development. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 104.28.219.138:28015.

Lists and filters

Which Rust Heatmap lists and filters include RustGuard Local Development?

These Rust Heatmap lists include RustGuard Local Development: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustGuard Local Development mean?

The game's server browser reads the tags RustGuard Local Development publishes: gmrust (Game mode): Rust survival, standard rules; mp8 (Max players): The slot count is 8; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): The game build here is 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join RustGuard Local Development?

Press F1 in Rust to open the console, then enter client.connect 104.28.219.138:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp8
Max players The slot count is 8.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166586
Build The game build here is 166586.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.