LOCAL LAB [no EAC]
Offline 104.28.212.232:28015 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on LOCAL LAB [no EAC]?
The record of LOCAL LAB [no EAC]'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 41 days 9 hours ago.
Population
How busy is LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] went quiet 34 days 14 hours ago and is offline right now.
How does LOCAL LAB [no EAC] rank against other Rust servers?
Player hours over seven days put LOCAL LAB [no EAC] at #15,666, in the top 71% of ranked servers.
Map and rules
Which map does LOCAL LAB [no EAC] run?
A procedural map, generated by the game, runs on LOCAL LAB [no EAC].
What are the rules and settings on LOCAL LAB [no EAC]?
The name LOCAL LAB [no EAC] does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does LOCAL LAB [no EAC] run?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. To join, your game must match the protocol; Steam handles the update.
Is LOCAL LAB [no EAC] online, and how reliable is it?
Offline at the moment: LOCAL LAB [no EAC] was last seen 34 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 24 September 2026.
Where is LOCAL LAB [no EAC] located?
No region is published by LOCAL LAB [no EAC]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 104.28.212.232:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include LOCAL LAB [no EAC]?
Best Rust community servers are the Rust Heatmap lists that LOCAL LAB [no EAC] fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LOCAL LAB [no EAC] mean?
The game's server browser reads the tags LOCAL LAB [no EAC] publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join LOCAL LAB [no EAC]?
Enter client.connect 104.28.212.232:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.