Rust HeatmapInfrared · players
IR live Players38,808 Servers11,700 Warm2,943 Fresh wipes · 3h91 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

LOCAL LAB [no EAC]

Offline 104.28.212.232:28015 checked 34d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,666
rank
top 71%
41d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 34d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
176 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
120 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
18 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
20 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
25 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on LOCAL LAB [no EAC]?

The record of LOCAL LAB [no EAC]'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 41 days 9 hours ago.

Population

How busy is LOCAL LAB [no EAC]?

LOCAL LAB [no EAC] went quiet 34 days 14 hours ago and is offline right now.

How does LOCAL LAB [no EAC] rank against other Rust servers?

Player hours over seven days put LOCAL LAB [no EAC] at #15,666, in the top 71% of ranked servers.

Map and rules

Which map does LOCAL LAB [no EAC] run?

A procedural map, generated by the game, runs on LOCAL LAB [no EAC].

What are the rules and settings on LOCAL LAB [no EAC]?

The name LOCAL LAB [no EAC] does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does LOCAL LAB [no EAC] run?

Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. To join, your game must match the protocol; Steam handles the update.

Is LOCAL LAB [no EAC] online, and how reliable is it?

Offline at the moment: LOCAL LAB [no EAC] was last seen 34 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 24 September 2026.

Where is LOCAL LAB [no EAC] located?

No region is published by LOCAL LAB [no EAC]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 104.28.212.232:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include LOCAL LAB [no EAC]?

Best Rust community servers are the Rust Heatmap lists that LOCAL LAB [no EAC] fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on LOCAL LAB [no EAC] mean?

The game's server browser reads the tags LOCAL LAB [no EAC] publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join LOCAL LAB [no EAC]?

Enter client.connect 104.28.212.232:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs164530
Build Build 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.