LOCAL LAB [no EAC]
Offline 104.28.212.231:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:29 UTC6d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on LOCAL LAB [no EAC]?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 9 hours in.
What is the wipe schedule on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 6 days 13 hours ago the server made the world it is on now.
Population
How busy is LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] went quiet 6 days 5 hours ago and is offline right now. The average across the last seven days is 0 players.
How does LOCAL LAB [no EAC] rank against other Rust servers?
Player hours over seven days put LOCAL LAB [no EAC] at #15,351, in the top 69% of ranked servers.
Rules and settings
Which map does LOCAL LAB [no EAC] run?
A procedural map, generated by the game, runs on LOCAL LAB [no EAC].
What are the rules and settings on LOCAL LAB [no EAC]?
The name LOCAL LAB [no EAC] does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does LOCAL LAB [no EAC] run?
The build on LOCAL LAB [no EAC] is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LOCAL LAB [no EAC] online, and how reliable is it?
Offline at the moment: LOCAL LAB [no EAC] was last seen 6 days 5 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 22 September 2026.
Where is LOCAL LAB [no EAC] located?
A region is not published for LOCAL LAB [no EAC]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 104.28.212.231:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include LOCAL LAB [no EAC]?
These Rust Heatmap lists include LOCAL LAB [no EAC]: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on LOCAL LAB [no EAC] mean?
These are the tags LOCAL LAB [no EAC] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join LOCAL LAB [no EAC]?
To join by console, open it with F1 in Rust and enter client.connect 104.28.212.231:28015. Or press Launch Rust on this page, which connects you through Steam.