LOCAL LAB [no EAC]
Offline 104.28.212.228:28015 checked 33d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 16:48 UTC41d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on LOCAL LAB [no EAC]?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 41 days 19 hours ago.
Player counts
How busy is LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] went quiet 33 days 13 hours ago and is offline right now.
How does LOCAL LAB [no EAC] rank against other Rust servers?
The top 61% of ranked servers includes LOCAL LAB [no EAC], at #14,105 for player hours over the last seven days.
Rules and settings
Which map does LOCAL LAB [no EAC] run?
The game generates the procedural map on LOCAL LAB [no EAC].
What are the rules and settings on LOCAL LAB [no EAC]?
No gather rate appears in the name LOCAL LAB [no EAC]. The group limit is 8 players, which is the game's default. The server runs pve, other players cannot be fought. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does LOCAL LAB [no EAC] run?
Rust network protocol 2633 and build 164530 is the build LOCAL LAB [no EAC] runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LOCAL LAB [no EAC] online, and how reliable is it?
Offline at the moment: LOCAL LAB [no EAC] was last seen 33 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 17 September 2026.
Where is LOCAL LAB [no EAC] located?
Nothing about a region comes from LOCAL LAB [no EAC]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 104.28.212.228:28015.
Lists and filters
Which Rust Heatmap lists and filters include LOCAL LAB [no EAC]?
Best Rust community servers and Best Rust PvE servers are the Rust Heatmap lists that LOCAL LAB [no EAC] fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on LOCAL LAB [no EAC] mean?
These are the tags LOCAL LAB [no EAC] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, since players do not fight each other. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join LOCAL LAB [no EAC]?
Enter client.connect 104.28.212.228:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.