TroubleChute
Offline 104.28.200.40:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:55 UTC24d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on TroubleChute?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on TroubleChute?
Its rhythm cannot yet be told: too few of TroubleChute's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 24 days 20 hours ago the server made the world it is on now.
Player counts
How busy is TroubleChute?
The last time TroubleChute was seen was 5 days 9 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.
How does TroubleChute rank against other Rust servers?
Player hours over seven days put TroubleChute at #13,731, in the top 62% of ranked servers.
Rules and settings
Which map does TroubleChute run?
A procedural map, generated by the game, runs on TroubleChute.
What are the rules and settings on TroubleChute?
A gather rate is not given in the name TroubleChute. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is off.
Location and uptime
Which version of Rust does TroubleChute run?
The build on TroubleChute is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is TroubleChute online, and how reliable is it?
Offline at the moment: TroubleChute was last seen 5 days 9 hours ago. It was up 3 of 168 hours across the last 7 full days, or 2% of the time. It first appears in Rust Heatmap records on 20 September 2026.
Where is TroubleChute located?
A region is not published for TroubleChute. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 104.28.200.40:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include TroubleChute?
The Rust Heatmap lists that TroubleChute fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The game's server browser reads the tags TroubleChute publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join TroubleChute?
To join by console, open it with F1 in Rust and enter client.connect 104.28.200.40:28015. Or press Launch Rust on this page, which connects you through Steam.