Staging Dev Server
Offline 104.28.198.246:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:06 UTC1d ago | – | – | running | 0 |
| Tue 27 Oct, 08:11 UTC2d ago | 1° | – | 0.4 days | 1 |
| Thu 22 Oct, 05:27 UTC7d ago | – | – | 5.1 days | 0 |
| Fri 16 Oct, 15:30 UTC12d ago | 1° | halved by day 1 | 5.6 days | 1 |
| Tue 13 Oct, 18:57 UTC15d ago | 1° | – | 2.9 days | 0 |
| Sat 10 Oct, 15:43 UTC18d ago | 2° | held half | 3.1 days | 0 |
| Mon 5 Oct, 19:17 UTC23d ago | 1° | – | 4.9 days | 1 |
| Wed 30 Sep, 06:26 UTC29d ago | 1° | held half | 5.5 days | 1 |
| Tue 29 Sep, 16:25 UTC29d ago | 1° | – | 0.6 days | 0 |
| Sat 26 Sep, 13:59 UTC32d ago | 0° | – | 3.1 days | 0 |
| Sun 20 Sep, 06:18 UTC39d ago | 1° | – | 6.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Staging Dev Server?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on Staging Dev Server?
There is no next wipe to predict on Staging Dev Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 40 hours ago.
Population
How busy is Staging Dev Server?
Staging Dev Server went quiet 26 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 1.
How does Staging Dev Server rank against other Rust servers?
The top 45% of ranked servers includes Staging Dev Server, at #10,108 for player hours over the last seven days.
Rules and settings
What are the rules and settings on Staging Dev Server?
No gather rate appears in the name Staging Dev Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Staging Dev Server run?
Rust network protocol 2635 and build 169483 is the build Staging Dev Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Staging Dev Server online, and how reliable is it?
Last seen 26 hours ago, Staging Dev Server is offline right now. 10 of 168 hours up over the last 7 full days, which is 6%. It first appears in Rust Heatmap records on 17 September 2026.
Where is Staging Dev Server located?
No region is published by Staging Dev Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 104.28.198.246:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Staging Dev Server?
Best Rust community servers are the Rust Heatmap lists that Staging Dev Server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Staging Dev Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs169483 (Build): This build is 169483; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags Staging Dev Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Staging Dev Server?
Press F1 in Rust to open the console, then enter client.connect 104.28.198.246:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.