Evolution Staging Server
Offline 104.28.197.253:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 01:41 UTC30d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Evolution Staging Server?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Evolution Staging Server?
Evolution Staging Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 30 days 19 hours ago the server made the world it is on now.
Player counts
How busy is Evolution Staging Server?
Evolution Staging Server went quiet 30 days 19 hours ago and is offline right now.
How does Evolution Staging Server rank against other Rust servers?
Player hours over seven days put Evolution Staging Server at #15,581, in the top 65% of ranked servers.
Map and rules
Which map does Evolution Staging Server run?
A procedural map, generated by the game, runs on Evolution Staging Server.
What are the rules and settings on Evolution Staging Server?
A gather rate is not given in the name Evolution Staging Server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Evolution Staging Server run?
Rust network protocol 2634 and build 165978 is the build Evolution Staging Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Evolution Staging Server online, and how reliable is it?
Offline at the moment: Evolution Staging Server was last seen 30 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 28 September 2026.
Where is Evolution Staging Server located?
No region is published by Evolution Staging Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 104.28.197.253:28015.
Lists and filters
Which Rust Heatmap lists and filters include Evolution Staging Server?
The Rust Heatmap lists that Evolution Staging Server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Evolution Staging Server mean?
The game's server browser reads the tags Evolution Staging Server publishes: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs165978 (Build): This build is 165978; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Evolution Staging Server?
Enter client.connect 104.28.197.253:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.