Rust HeatmapInfrared · players
IR live Players70,703 Servers11,802 Warm3,677 Fresh wipes · 3h121 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

LOCAL LAB [no EAC]

Offline 104.28.159.54:28015 checked 39d ago

pve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,785
rank
no region published
41d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 39d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 54 on average
61 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 33 on average
33 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 32 on average
27 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
5 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 21 on average
15 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
11 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on LOCAL LAB [no EAC]?

LOCAL LAB [no EAC] has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 41 days 4 hours ago.

Population

How busy is LOCAL LAB [no EAC]?

LOCAL LAB [no EAC] went quiet 39 days 22 hours ago and is offline right now.

How does LOCAL LAB [no EAC] rank against other Rust servers?

Player hours over seven days put LOCAL LAB [no EAC] at #13,785, in the top – of ranked servers.

Map and rules

Which map does LOCAL LAB [no EAC] run?

LOCAL LAB [no EAC] runs a procedural map, which the game generates.

What are the rules and settings on LOCAL LAB [no EAC]?

The name LOCAL LAB [no EAC] does not specify a gather rate. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does LOCAL LAB [no EAC] run?

Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is LOCAL LAB [no EAC] online, and how reliable is it?

Last seen 39 days 22 hours ago, LOCAL LAB [no EAC] is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 18 September 2026.

Where is LOCAL LAB [no EAC] located?

No region is published by LOCAL LAB [no EAC]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 104.28.159.54:28015.

Tags

Which Rust Heatmap lists and filters include LOCAL LAB [no EAC]?

These Rust Heatmap lists include LOCAL LAB [no EAC]: Best Rust community servers and Best Rust PvE servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more brings it up.

What do the server tags on LOCAL LAB [no EAC] mean?

These are the tags LOCAL LAB [no EAC] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): No player fighting here: the world is the danger. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join LOCAL LAB [no EAC]?

To join by console, open it with F1 in Rust and enter client.connect 104.28.159.54:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.