LOCAL LAB [no EAC]
Offline 104.28.159.54:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 41 days 4 hours ago.
Population
How busy is LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] went quiet 39 days 22 hours ago and is offline right now.
How does LOCAL LAB [no EAC] rank against other Rust servers?
Player hours over seven days put LOCAL LAB [no EAC] at #13,785, in the top – of ranked servers.
Map and rules
Which map does LOCAL LAB [no EAC] run?
LOCAL LAB [no EAC] runs a procedural map, which the game generates.
What are the rules and settings on LOCAL LAB [no EAC]?
The name LOCAL LAB [no EAC] does not specify a gather rate. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does LOCAL LAB [no EAC] run?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LOCAL LAB [no EAC] online, and how reliable is it?
Last seen 39 days 22 hours ago, LOCAL LAB [no EAC] is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 18 September 2026.
Where is LOCAL LAB [no EAC] located?
No region is published by LOCAL LAB [no EAC]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 104.28.159.54:28015.
Tags
Which Rust Heatmap lists and filters include LOCAL LAB [no EAC]?
These Rust Heatmap lists include LOCAL LAB [no EAC]: Best Rust community servers and Best Rust PvE servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more brings it up.
What do the server tags on LOCAL LAB [no EAC] mean?
These are the tags LOCAL LAB [no EAC] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): No player fighting here: the world is the danger. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join LOCAL LAB [no EAC]?
To join by console, open it with F1 in Rust and enter client.connect 104.28.159.54:28015. Or press Launch Rust on this page, which connects you through Steam.