Rust HeatmapInfrared · players
IR live Players32,278 Servers11,650 Warm2,796 Fresh wipes · 3h79 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–12° · slots

Birling Bandits | Near Vanilla | Offline Raid Protection

Offline 104.246.228.240:28015 checked 19d ago

monthly wipes vanillamoddedoxide
Sp1 · players now 0/ 12
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,869
rank
top 72%
19d ago
last wipe
monthly schedule
7d 14h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 19d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct12 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

11.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

7d 14h
Thu 5 Nov, 19:00 UTC
FW
35d 14h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 9 OctWed 16 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:21 UTC19d ago 0 – running 0
Wed 16 Sep, 14:33 UTC42d ago 3 halved by day 2 23 days 0
Wed 16 Sep, 00:44 UTC43d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
12 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 78 on average
46 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 70 on average
35 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
3 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 64 on average
47 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Birling Bandits | Near Vanilla | Offline Raid Protection?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.

What is the wipe schedule on Birling Bandits | Near Vanilla | Offline Raid Protection?

A single monthly wipe, the force wipe, is all Birling Bandits | Near Vanilla | Offline Raid Protection runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 19 days 13 hours ago. The tags list one wipe a month.

Player counts

How busy is Birling Bandits | Near Vanilla | Offline Raid Protection?

Birling Bandits | Near Vanilla | Offline Raid Protection went quiet 19 days 13 hours ago and is offline right now.

How does Birling Bandits | Near Vanilla | Offline Raid Protection rank against other Rust servers?

The top 72% of ranked servers includes Birling Bandits | Near Vanilla | Offline Raid Protection, at #15,869 for player hours over the last seven days.

Map and rules

Which map does Birling Bandits | Near Vanilla | Offline Raid Protection run?

A procedural map of size 4,250 with seed 1552042848, generated by the game, runs on Birling Bandits | Near Vanilla | Offline Raid Protection. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Birling Bandits | Near Vanilla | Offline Raid Protection?

The name Birling Bandits | Near Vanilla | Offline Raid Protection does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Birling Bandits | Near Vanilla | Offline Raid Protection run?

Rust network protocol 2634 and build 167398 on Windows is what Birling Bandits | Near Vanilla | Offline Raid Protection runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Birling Bandits | Near Vanilla | Offline Raid Protection online, and how reliable is it?

Offline at the moment: Birling Bandits | Near Vanilla | Offline Raid Protection was last seen 19 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 15 September 2026.

Where is Birling Bandits | Near Vanilla | Offline Raid Protection located?

A region is not published for Birling Bandits | Near Vanilla | Offline Raid Protection. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 104.246.228.240:28015.

Tags

Which Rust Heatmap lists and filters include Birling Bandits | Near Vanilla | Offline Raid Protection?

The Rust Heatmap lists that Birling Bandits | Near Vanilla | Offline Raid Protection fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Birling Bandits | Near Vanilla | Offline Raid Protection mean?

gmvanilla (Game mode): The vanilla survival game; mp12 (Max players): The slot count is 12; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Birling Bandits | Near Vanilla | Offline Raid Protection publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Birling Bandits | Near Vanilla | Offline Raid Protection?

To join by console, open it with F1 in Rust and enter client.connect 104.246.228.240:28015. Or press Launch Rust on this page, which connects you through Steam. https://discord.com/invite/bbmZ6EYmUm is where its website is.

KeyServer tags

what each one means

Published as mp12,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp12
Max players The slot count is 12.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build This build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.