Naval Deep Sea / Power Trip
Online NA 104.238.229.68:29015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 45% of all ranked servers, top 68% in NA, and #500 of the quad servers (top 60%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:49 UTC24d ago | 0° | – | running | 0 |
| Sun 4 Oct, 04:57 UTC25d ago | 0° | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Naval Deep Sea / Power Trip?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Naval Deep Sea / Power Trip?
A single monthly wipe, the force wipe, is all Naval Deep Sea / Power Trip runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 24 days 13 hours ago the server made the world it is on now. Its tags state a wipe each month.
Player counts
How busy is Naval Deep Sea / Power Trip?
The current population of Naval Deep Sea / Power Trip is 0, against 100 slots. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
How does Naval Deep Sea / Power Trip rank against other Rust servers?
Top 45% of ranked servers and #1,273 in North America: that is Naval Deep Sea / Power Trip at #9,989 for player hours over seven days. The quad group puts it at #500.
Map and rules
Which map does Naval Deep Sea / Power Trip run?
A procedural map of size 4,800 with seed 1425121626, generated by the game, runs on Naval Deep Sea / Power Trip. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Procedural.
What are the rules and settings on Naval Deep Sea / Power Trip?
The name Naval Deep Sea / Power Trip does not specify a gather rate. 4 players is the maximum group size (quad). The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Naval Deep Sea / Power Trip run?
Rust network protocol 2635 and build 168909 is the build Naval Deep Sea / Power Trip runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Naval Deep Sea / Power Trip online, and how reliable is it?
Right now Naval Deep Sea / Power Trip shows as online. Its reported uptime dates the last restart to about 3 days 13 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Naval Deep Sea / Power Trip located?
In North America, Naval Deep Sea / Power Trip lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 104.238.229.68:29015.
Does Naval Deep Sea / Power Trip run smoothly?
The last 48 hours brought an average of 6 server fps and a floor of 5. Entities peaked at 136,274, counting buildings, deployables and all the rest of the world. The highest memory use was 4,398 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Naval Deep Sea / Power Trip?
These Rust Heatmap lists include Naval Deep Sea / Power Trip: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
What do the server tags on Naval Deep Sea / Power Trip mean?
The game's server browser reads the tags Naval Deep Sea / Power Trip publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): The server browser lists it under North America. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Naval Deep Sea / Power Trip?
Enter client.connect 104.238.229.68:29015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.