NoName | Vanilla ++
Offline 104.234.251.164:28035 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, and #200 of the solo servers (top 89%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on NoName | Vanilla ++?
NoName | Vanilla ++ has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 328 days 4 hours ago.
Player counts
How busy is NoName | Vanilla ++?
The last time NoName | Vanilla ++ was seen was 27 days 20 hours ago, and it is offline now.
How does NoName | Vanilla ++ rank against other Rust servers?
The top 69% of ranked servers includes NoName | Vanilla ++, at #15,922 for player hours over the last seven days. Ranked against other solo servers, it comes in at #200.
Map and rules
Which map does NoName | Vanilla ++ run?
The map on NoName | Vanilla ++ is procedural, size 3,500 with seed 648252, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on NoName | Vanilla ++?
The name NoName | Vanilla ++ does not specify a gather rate. No teams are allowed; it is solo only. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does NoName | Vanilla ++ run?
Rust network protocol 2615 and build 139482 on Windows is what NoName | Vanilla ++ runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is NoName | Vanilla ++ online, and how reliable is it?
NoName | Vanilla ++ is down just now; the last sighting was 27 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is NoName | Vanilla ++ located?
No region comes from NoName | Vanilla ++, which has the region code uk1. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 104.234.251.164:28035.
Tags
Which Rust Heatmap lists and filters include NoName | Vanilla ++?
Solo Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that NoName | Vanilla ++ fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo brings it up.
What do the server tags on NoName | Vanilla ++ mean?
These are the tags NoName | Vanilla ++ publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): The slot count is 30; ts1 (Group limit): The team limit is 1; v2615 (Protocol): To join, run the same version: game protocol 2615; cs139482 (Build): Build 139482; ptrak (Networking): Standard game networking here, which is RakNet; $ruk1 (Region code): Region code: uk1; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join NoName | Vanilla ++?
Enter client.connect 104.234.251.164:28035 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.