Rust HeatmapInfrared · players
IR live Players34,835 Servers11,681 Warm2,855 Fresh wipes · 3h93 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–70° · slots

Chill PVE for hard workers

Online 104.192.227.10:28015 checked 9m ago

moddedoxidepve
Sp1 · players now 0/ 70
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 04:00flare: a wipe in that hourThu 02:00
0
7-day average
peak 2
#6,501
rank
top 29%
13d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Li3Server performance

025507510004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.2 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:51 UTC13d ago 3 – running 1
Thu 1 Oct, 21:51 UTC FW27d ago 3 halved by day 5 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 250 on average
267 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
98 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 104 on average
130 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
35 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
46 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
7 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Chill PVE for hard workers?

The average peak across its recent wipes is 3 players. 28 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 5 it was below half in the wipes that did not hold.

What is the wipe schedule on Chill PVE for hard workers?

The record of Chill PVE for hard workers's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 13 days 1 hours ago.

Player counts

How busy is Chill PVE for hard workers?

The current population of Chill PVE for hard workers is 0, against 70 slots. Averaged over the past week: 0 players, peaking at 2. Look at 00:00 UTC for the last 48 hours: that hour averaged 0 players.

How does Chill PVE for hard workers rank against other Rust servers?

The top 29% of ranked servers includes Chill PVE for hard workers, at #6,501 for player hours over the last seven days.

Map and rules

Which map does Chill PVE for hard workers run?

A procedural map of size 6,000 with seed 3343399825, generated by the game, runs on Chill PVE for hard workers. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Chill PVE for hard workers?

A gather rate is not given in the name Chill PVE for hard workers. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Chill PVE for hard workers run?

Rust network protocol 2635 and build 168909 is the build Chill PVE for hard workers runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Chill PVE for hard workers online, and how reliable is it?

Right now Chill PVE for hard workers shows as online. Its reported uptime dates the last restart to about 6 days 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Chill PVE for hard workers located?

No region is published by Chill PVE for hard workers. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 104.192.227.10:28015.

Does Chill PVE for hard workers run smoothly?

The last 48 hours brought an average of 70 server fps and a floor of 53. Buildings, deployables and the rest of the world came to as much as 216,467 entities. The highest memory use was 8,078 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Chill PVE for hard workers?

The Rust Heatmap lists that Chill PVE for hard workers fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Chill PVE for hard workers mean?

These are the tags Chill PVE for hard workers publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp70 (Max players): The slot count is 70; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Chill PVE for hard workers?

Enter client.connect 104.192.227.10:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp70,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp70
Max players The slot count is 70.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.