Chill PVE for hard workers
Online 104.192.227.10:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 01:51 UTC13d ago | 3° | – | running | 1 |
| Thu 1 Oct, 21:51 UTC FW27d ago | 3° | halved by day 5 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Chill PVE for hard workers?
The average peak across its recent wipes is 3 players. 28 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 5 it was below half in the wipes that did not hold.
What is the wipe schedule on Chill PVE for hard workers?
The record of Chill PVE for hard workers's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 13 days 1 hours ago.
Player counts
How busy is Chill PVE for hard workers?
The current population of Chill PVE for hard workers is 0, against 70 slots. Averaged over the past week: 0 players, peaking at 2. Look at 00:00 UTC for the last 48 hours: that hour averaged 0 players.
How does Chill PVE for hard workers rank against other Rust servers?
The top 29% of ranked servers includes Chill PVE for hard workers, at #6,501 for player hours over the last seven days.
Map and rules
Which map does Chill PVE for hard workers run?
A procedural map of size 6,000 with seed 3343399825, generated by the game, runs on Chill PVE for hard workers. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Chill PVE for hard workers?
A gather rate is not given in the name Chill PVE for hard workers. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Chill PVE for hard workers run?
Rust network protocol 2635 and build 168909 is the build Chill PVE for hard workers runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Chill PVE for hard workers online, and how reliable is it?
Right now Chill PVE for hard workers shows as online. Its reported uptime dates the last restart to about 6 days 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Chill PVE for hard workers located?
No region is published by Chill PVE for hard workers. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 104.192.227.10:28015.
Does Chill PVE for hard workers run smoothly?
The last 48 hours brought an average of 70 server fps and a floor of 53. Buildings, deployables and the rest of the world came to as much as 216,467 entities. The highest memory use was 8,078 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Chill PVE for hard workers?
The Rust Heatmap lists that Chill PVE for hard workers fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Chill PVE for hard workers mean?
These are the tags Chill PVE for hard workers publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp70 (Max players): The slot count is 70; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Chill PVE for hard workers?
Enter client.connect 104.192.227.10:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.