HellZone, Inc.
Online 104.159.135.138:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:00 UTC26d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on HellZone, Inc.?
Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on HellZone, Inc.?
Its rhythm cannot yet be told: too few of HellZone, Inc.'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days 12 hours ago.
Player counts
How busy is HellZone, Inc.?
Of 50 slots on HellZone, Inc., 0 are in use right now. Averaged over the past week: 0 players.
How does HellZone, Inc. rank against other Rust servers?
The top 69% of ranked servers includes HellZone, Inc., at #15,335 for player hours over the last seven days.
Rules and settings
Which map does HellZone, Inc. run?
The map on HellZone, Inc. is procedural, size 6,000 with seed 81754, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on HellZone, Inc.?
The name HellZone, Inc. does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs pve, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does HellZone, Inc. run?
The build on HellZone, Inc. is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is HellZone, Inc. online, and how reliable is it?
Right now HellZone, Inc. shows as online. The uptime it reports puts the last restart at about 2 days 10 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is HellZone, Inc. located?
Nothing about a region comes from HellZone, Inc.. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 104.159.135.138:28015 is its address.
Does HellZone, Inc. run smoothly?
The last 48 hours brought an average of 113 server fps and a floor of 84. The world held as many as 208,076 entities, buildings and deployables included. At its peak it held 5,313 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include HellZone, Inc.?
The Rust Heatmap lists that HellZone, Inc. fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on HellZone, Inc. mean?
The game's server browser reads the tags HellZone, Inc. publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join HellZone, Inc.?
Press F1 in Rust to open the console, then enter client.connect 104.159.135.138:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.