Rust HeatmapInfrared · players
IR live Players83,167 Servers11,844 Warm3,755 Fresh wipes · 3h280 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

Map Gen

Offline 104.153.105.173:1981 checked 14d ago

Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,191
rank
top 70%
14d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 14d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct13 Oct17 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctMon 12 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:23 UTC15d ago 0 – running 0
Mon 12 Oct, 20:37 UTC16d ago 0 – 1.5 days 0
Mon 12 Oct, 02:22 UTC17d ago 0 – 0.8 days 0
Sun 11 Oct, 04:22 UTC18d ago 0 – 0.9 days 0
Sat 10 Oct, 22:02 UTC18d ago 0 – 0.3 days 0
Thu 8 Oct, 00:01 UTC21d ago 0 – 2.9 days 0
Wed 7 Oct, 03:02 UTC22d ago 0 – 0.9 days 0
Tue 6 Oct, 20:42 UTC22d ago 0 – 0.3 days 0
Tue 6 Oct, 02:22 UTC23d ago 0 – 0.8 days 0
Mon 5 Oct, 16:37 UTC23d ago 0 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
524 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
422 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
179 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
57 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
249 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
331 / 350

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Map Gen?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Map Gen?

Wipes come at irregular times on Map Gen, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 14 days 15 hours ago.

Population

How busy is Map Gen?

The last time Map Gen was seen was 14 days 15 hours ago, and it is offline now.

How does Map Gen rank against other Rust servers?

Player hours over seven days put Map Gen at #15,191, in the top 70% of ranked servers.

Settings and rules

Which map does Map Gen run?

A procedural map of size 4,000 with seed 945299, generated by the game, runs on Map Gen. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Map Gen?

The name Map Gen does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Map Gen run?

The build on Map Gen is Rust network protocol 2634 and build 166440, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Map Gen online, and how reliable is it?

Offline at the moment: Map Gen was last seen 14 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 30 September 2026.

Where is Map Gen located?

A region is not published for Map Gen. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 104.153.105.173:1981.

Tags

Which Rust Heatmap lists and filters include Map Gen?

Best Rust community servers are the Rust Heatmap lists that Map Gen fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Map Gen mean?

The game's server browser reads the tags Map Gen publishes: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): The slot count is 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166440 (Build): This build is 166440; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Map Gen?

To join by console, open it with F1 in Rust and enter client.connect 104.153.105.173:1981. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp500
Max players The slot count is 500.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166440
Build This build is 166440.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.