Rust HeatmapInfrared · players
IR live Players34,824 Servers11,604 Warm2,902 Fresh wipes · 3h67 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–101° · slots

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28029 checked 11m ago

5x weekly wipes moddedcarbonpve
Sp1 · players now 0/ 101
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 07:00flare: a wipe in that hourWed 04:00
0
7-day average
peak 5
#4,329
rank
top 19%
4d ago
last wipe
weekly schedule
2d 8h
next wipe
Fri 30 Oct, 14:41 UTC
UTC checked 11m ago

Li2Players

AveragePeak
00.511.5207:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

01020304007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:41 UTC, in 2d 8h. Every Friday at 14:41 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 5

Coming wipes

2d 8h
Fri 30 Oct, 14:41 UTC
8d 12h
Thu 5 Nov, 19:00 UTC
FW
9d 8h
Fri 6 Nov, 14:41 UTC
16d 8h
Fri 13 Nov, 14:41 UTC
23d 8h
Fri 20 Nov, 14:41 UTC
30d 8h
Fri 27 Nov, 14:41 UTC
36d 12h
Thu 3 Dec, 19:00 UTC
FW
37d 8h
Fri 4 Dec, 14:41 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:41 UTC4d ago 5 – running 0
Fri 16 Oct, 13:51 UTC11d ago 2 held half 7 days 2
Fri 9 Oct, 13:59 UTC18d ago 2 held half 7 days 1
Thu 1 Oct, 18:11 UTC FW26d ago 2 held half 7.8 days 2
Fri 25 Sep, 15:20 UTC32d ago 2 held half 6.1 days 0
Fri 18 Sep, 14:10 UTC39d ago 2 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
|PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1
groups of 10+ · 5x · weekly · 48 on average
19 / 200
#4 Wasilisc PvE Для слабых ПК x5
EU · groups of 8+ · 5x · weekly · 5 on average
5 / 200
PVE+| Meta | x5+ | Events | Shop | Kit | Waipe 22.10
EU · groups of 10+ · 5x · weekly · 5 on average
1 / 50
[SEA] MALAYSIAN LEGION X5 PVE WIPE (25/10)
EA · groups of 8+ · 5x · weekly · 4 on average
12 / 50
PVE AQRUX RUST | X5 | SKILLS | QUEST | RAIDBASE | 22.10
EU · groups of 50+ · 5x · weekly · 2 on average
1 / 100
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
EU · groups of 8+ · 5x · biweekly · 35 on average
10 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its peak 37 hours in. Above half the peak until the next wipe: that held in 80% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 5.

What is the wipe schedule on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

Wipes on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] follow this rhythm: every Friday at 14:41 UTC. Friday 30 October at 14:41 UTC is when its next wipe is due. The world it runs now dates from 4 days 15 hours ago. The tags list a weekly wipe.

Player counts

How busy is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

The current population of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is 0, against 101 slots. A seven-day average of 0 players, with a peak of 5. Its busiest point in the last 48 hours was 01:00 UTC, averaging 2 players.

How does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

Player hours over seven days put RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] at #4,329, in the top 19% of ranked servers.

Map and rules

Which map does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?

A procedural map of size 5,000 with seed 1759884539, generated by the game, runs on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

5x gather is what RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] advertises in its name. Groups can contain up to 8 players, the default in the game. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?

The build on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

Online now: RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. Its reported uptime dates the last restart to about 5 hours ago. 153 of 168 hours up over the last 7 full days, which is 91%. Rust Heatmap has had it on record since 13 September 2026.

Where is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] located?

Nothing about a region comes from RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. Rust Heatmap shows the location a server states. It does not look up the machine's location. 104.143.3.5:28029 is its address.

Does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 28. Buildings, deployables and the rest of the world came to as much as 152,494 entities. The highest memory use was 4,690 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

The Rust Heatmap lists that RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] fits are: Rust roleplay servers, Rust servers with zombies in the name, 5x Rust servers, listed by population, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x brings it up.

What do the server tags on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] mean?

gmrust (Game mode): Survival in the standard Rust form; mp101 (Max players): Slot count: 101; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

Press F1 in Rust to open the console, then enter client.connect 104.143.3.5:28029. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://www.rust-gaming-nation.com/.

KeyServer tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp101
Max players Slot count: 101.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly It wipes once a week.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.
^p
PvE PvE: the danger is the world, not other players.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.